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TIGSource ForumsPlayerGames2 Vital Tips for Designing & Creating Video Games
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Author Topic: 2 Vital Tips for Designing & Creating Video Games  (Read 48192 times)
ஒழுக்கின்மை (Paul Eres)
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« Reply #80 on: September 19, 2011, 05:07:28 AM »

yeah, i think sexual curiosity is natural, even in non-nerds. especially in adolescents. i doubt there are many adolescent heterosexual male gamers who never, for example, zoomed the camera in on someone's breasts or underwear (for games that allow that) -- especially pre-internet, when they didn't have access to pornography

for example, the first time i saw pornography was when i was 20 years old, not because i took those "you have to be 18 to see this site!" warnings seriously, but because i didn't have home internet access before then (it was the 90s)
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« Reply #81 on: September 19, 2011, 05:17:57 AM »

It would be great if games could actually tell a believable and interesting story of a relationship. With sex and all that comes afterwards.
Not going to happen because the majority of games are made in America, or at least for the American market and Americans are incredibly touchy on the subject of sex. This issue is heightened by the fact that videogames are still perceived childrens' toys by the general public.
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ஒழுக்கின்மை (Paul Eres)
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« Reply #82 on: September 19, 2011, 05:20:59 AM »

i'm not sure that's true; aren't more games made in japan than america?
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TeeGee
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« Reply #83 on: September 19, 2011, 05:25:19 AM »

It will change in time. Though, yeah -- boobies are more evil than gore and mass murder right now.

If only there was a growing scene of independent developers, who have the freedom of pushing whatever themes or ideals they want, without having to worry about any mass market conventions. But nah, that's too crazy of a dream to ever be true.

i'm not sure that's true; aren't more games made in japan than america?

Not anymore (90% sure). Japanese game dev is declining.
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Tom Grochowiak
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« Reply #84 on: September 19, 2011, 05:28:25 AM »

i'm not sure that's true; aren't more games made in japan than america?
yeah but most of them aren't made for the "international" market, especially not now that american devs have essentially taken over console gaming. japanese games with sexual content are usually not released outside of asia or censored for their international release.
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Movius
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« Reply #85 on: September 19, 2011, 06:02:51 AM »

is this thread the official sequel to the classic Tigsource fat chicks with no tits* thread?

*Better known as the "Strong non-sexualised women" thread.
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gimymblert
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« Reply #86 on: September 19, 2011, 06:05:04 AM »

You miss a post or two apparently.
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JWK5
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« Reply #87 on: September 19, 2011, 06:11:18 AM »

Not going to happen because the majority of games are made in America, or at least for the American market and Americans are incredibly touchy on the subject of sex. This issue is heightened by the fact that videogames are still perceived childrens' toys by the general public.
It's progressively getting there, though. We're seeing more sexuality, more racial diversity, more social issues, etc. in video games each generation.

On the issue of skimpy clothing (etc.) I am half-and-half. The problem for me isn't that a character in a game wears skimpy clothing and is skinny with large breasts, the problem is that it's got to the point where nearly every character in a game wears skimpy clothing and is skinny with large breasts (unless we're talking Japanese games where they can often wear skimpy clothing and have the body of a 12-year-old). There is no contrast.

I mean with male characters you have big burly warriors, thin acrobatic ninjas, heroes decked out head to toe in shining armor, mysterious wizards covered in shadowy robes, etc., etc. But then when you get to the female characters you might have one or two that is dressed in something that describes their role and the rest are in lingerie.

I'm all for 'ass and titties', but if you're going to go that route limit it to a character or two so that it has impact (i.e. so that it contrasts), don't over-saturate by turning every character into a sex object. And if you do have them dressed sexually provocative, make the character sexually aware. Women know when they are wearing something skimpy and they know why. I've never met a woman with her ass hanging out going "All these guys are looking at me and I don't know why!" This is true for the male characters too, if they are designed to appear sexually attractive then they should be aware of it and it should be another trait they can leverage (thematically or even game play-wise).

Also more body types would be nice (for the same reasons of contrast). Giving a character more body weight does by default make them less sexy. Nor does reducing the size of their breasts, etc. Different people find different forms sexy. I don't think we're being served the same figure because that's what everyone wants, I think we're being served the same figure for the same reason we've been served the "bald space marine", etc. it's financial laziness. It is easier to stamp something out of a mold to make a quick buck than it is explore and push in new directions.
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moi
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« Reply #88 on: September 19, 2011, 06:12:12 AM »

You miss a post or two apparently.
post more diagrams
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shig
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« Reply #89 on: September 19, 2011, 06:16:39 AM »


boobs in center of frame. costume emphasizes crotch. arched spine, cocked hips. stripper boots.





Quote
tbqh, if i want to see some titties on screen i'll go watch some porn. i've never understood the need for videogame "babes" in skimpy clothing when i can go to any porn tube site and fap to naked REAL babes having sex on cam without the game's gameplay and story getting in the way. i couldn't care less if vidgams have "sexy" characters.
"If I wanted spicy food, I'd drink pure hot sauce."
of course, not a single person goes to buy a (non-porn) game and thinks "ok now i want to play a game with BOOBS".
« Last Edit: September 19, 2011, 06:26:02 AM by shig » Logged
gimymblert
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« Reply #90 on: September 19, 2011, 06:26:08 AM »

Who remember gay joke about super hero in spandex? it's pretty much equal for both gender as gay men in the mainstream mean sexualize men.

So yeah it does not work, both are seen as sexualize being.




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JWK5
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« Reply #91 on: September 19, 2011, 06:30:29 AM »

You know, that image is so true...



Note: His healing factor keeps him from getting ass-pimples.
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shig
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« Reply #92 on: September 19, 2011, 06:34:44 AM »

that is obviously not the point. the point is that identical outfits are seen as sexist on female characters but not on males. people complain about zero suit samus but nobody gives a shit about, say, superman.

Quote
omg how come you see shirtless men in comic books all the time, but never shirtless women???
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Schoq
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« Reply #93 on: September 19, 2011, 06:39:42 AM »

Kind on this topic: It always (like, for as long as I can remember) bothered me how the female characters in cartoons would often be drawn in a completely different style, with more realistic proportions.

I thought it looked stupid when I was five and I still don't know what's up with it.

Examples:

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JWK5
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« Reply #94 on: September 19, 2011, 06:39:51 AM »

omg how come you see shirtless men in comic books all the time, but never shirtless women???




« Last Edit: September 19, 2011, 06:50:30 AM by JWK5 » Logged
shig
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« Reply #95 on: September 19, 2011, 07:03:25 AM »

notice the guy there actually looks DUMBER because he is covering his nipples


boobs in center of frame. arched spine
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JWK5
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« Reply #96 on: September 19, 2011, 07:04:44 AM »

notice the guy there actually looks DUMBER because he is covering his nipples
So women look smarter when their nipples are exposed? No wonder those Girls Gone Wild videos are so popular!
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shig
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« Reply #97 on: September 19, 2011, 07:08:06 AM »

It would help a lot if you didn't just instantly assume I'm retarded everytime you read my posts.
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JWK5
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« Reply #98 on: September 19, 2011, 07:11:43 AM »

It would help a lot if you didn't just instantly assume I'm retarded everytime you read my posts.
It would help a lot if you realized at this point I am not being serious I am just messing with you.



Also, this pose wouldn't work well for a female character and it really shouldn't work for a male character either (if not for anatomy alone):

I guess Spider-Man likes to kick things off by teabagging his enemies (and the reader).
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shig
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« Reply #99 on: September 19, 2011, 07:15:27 AM »

i am sure someone* is reading your posts right now and agreeing completely with them, so ill explain what i said before bit by bit anyways


by shirtless I don't mean literally characters that don't wear a "shirt". but characters that walk around with nothing covering their torso/chest/breasts, whatever. men can do that, women can't. wolverine can't wear psylocke's costume without looking retarded.

*probably gimmy
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