Fixed some hardcore bugs recently, so now my buglist almost looks empty when I squint.
But the todolist is longer than ever.
I made the machine controlpanel display what was going on inside. So now it displays the current "recipe" for what it's making. It displays the output and required input. And it shows the internal inventory stacks of items. Theres two input stacks, a "currently processing" stack and a output stack. I can also display the processing progress with a bar.
When I have a few more features added, this needs a MAJOR graphic overhaul.
I also redid my terrible walkcycle. It's still not good, but at least now it doesn't trigger my gag reflexes whenever I see it.
I think I need to make a roadmap for a playable demo. Maybe that would force me to limit the scope a bit, and I would love to have something that people can actually provide feedback on.