Raku
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« Reply #1080 on: May 29, 2015, 01:14:18 AM » |
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@gunswordfist hey, sword and shield is usually the best option for slaying dragons. Im glad you like how the game plays!
@clawchrono, thats good to hear!
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gunswordfist
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« Reply #1081 on: May 29, 2015, 08:32:39 AM » |
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I really do like it! Also, about the exiting before you touch the screen and potentially losing jewels, etc., problem, yeah, it's definitely about an inch of invisible space that takes you to the next screen. If it was fixed to where you'd have to go into the screen's edge then it would be no problem. In the level called Ascension, whenever you fly when you touch certain platforms, it makes me to leave jewels behind sometimes as well. I think it would be better if you had to press up or something to activate it. Just a minor suggestion. Lastly, I'm not sure if slow down is due to my computer or the game but that tends to happen during larger areas.
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Indie games I have purchased: Spelunky Shoot 1UP
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Raku
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« Reply #1082 on: May 30, 2015, 06:25:24 PM » |
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Hm, that doesnt seem like a difficult problem for me to fix then, all I would have to do is change the position of each level exit manually is all, it's on my list of to-do's. Im not sure what you're talking about when you say "whenever you fly" in Ascension. As for the slowdowns, it could be both. there are a couple of areas that do the same to my computer, but my computer is pretty old, I'm working on fixes to make those areas easier on less powerful computers though. in other news, two new unique one-time enemies designed by my friend http://iamprikle.tumblr.com/and I recently finished making a beachfront oil refinery stage
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gunswordfist
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« Reply #1083 on: May 31, 2015, 03:26:55 PM » |
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Hm, that doesnt seem like a difficult problem for me to fix then, all I would have to do is change the position of each level exit manually is all, it's on my list of to-do's. Im not sure what you're talking about when you say "whenever you fly" in Ascension. As for the slowdowns, it could be both. there are a couple of areas that do the same to my computer, but my computer is pretty old, I'm working on fixes to make those areas easier on less powerful computers though.
I mean when you jump on platforms that form blue light around Jack and make him fly to another platform.
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Indie games I have purchased: Spelunky Shoot 1UP
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gunswordfist
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« Reply #1084 on: May 31, 2015, 04:40:56 PM » |
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I feel down in Let's Run with the angel powerup...and disappeared. The screen kept on scrolling right and apparently Jack was at the bottom of the screen since those jump hand block jumped whenever I pressed jumped. I also could not release any of my powers during that.
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Indie games I have purchased: Spelunky Shoot 1UP
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gunswordfist
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« Reply #1085 on: May 31, 2015, 05:20:34 PM » |
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I finally beat Kotogi (sp?) After losing to him dozens of times, I went and got myself killed on accident by some weird one shot character to get rid of the angel I never meant to purchase in the first place and then finally got the extra life ring...I got the light saber and ended up not needed the ring because I was extra motivated pissed to finally beat the frog and did it with zero extra health left. lol I was just thinking about how double jump would work in a game with hover.
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Indie games I have purchased: Spelunky Shoot 1UP
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Raku
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« Reply #1086 on: June 01, 2015, 04:21:42 AM » |
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1. Ahh I understand what you mean about the platform now. Well, sometimes you'll lose a few gems here and there, they're expendable currency so it's not too big of a deal if you let a few fade away or drop a few. 2. As for the angel powerup malfunctioning, I'll get on that, that seems like a bug, sorry about that! 3. It was Kotobi, but you were close. I'm glad you were able to beat him! you're almost to the end of where the current demo ends! Im happy you're enjoying the third gained ability too.
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gunswordfist
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« Reply #1087 on: June 01, 2015, 08:24:45 AM » |
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Heh, simple name. I should have gotten Kotobi right. Yeah, I love the hover and double jump combo. Very useful. I got sad when I saw the demo end sign after I beat Kotobi but I've been having fun and this demo is longer/larger than most indie games so I can't complain.
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Indie games I have purchased: Spelunky Shoot 1UP
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gunswordfist
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« Reply #1088 on: June 03, 2015, 12:30:40 PM » |
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I just beat the demo. Heh, Gunshow. Good name. I liked the last level. I'm going to finally look over all the updates in this thread now.
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Indie games I have purchased: Spelunky Shoot 1UP
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Raku
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« Reply #1089 on: June 05, 2015, 06:11:17 AM » |
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Thank you! And congrats on beating the demo! The demo ends at about 3/5 through the game, so there's much more to experience when the full game comes out. In other news, I just spent a few hours and made this for a certain lava stage later on:
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b∀ kkusa
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« Reply #1090 on: June 05, 2015, 06:14:03 AM » |
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wow this is so beautiful. How long does it take to make this dinosaur?
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Raku
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« Reply #1091 on: June 05, 2015, 06:26:42 AM » |
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About 3-4 hours? (not taking into account internet distractions)
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gunswordfist
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« Reply #1092 on: June 05, 2015, 12:25:21 PM » |
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Whoa, that's incredible for just a few hours. I can't wait to play the rest of the game.
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Indie games I have purchased: Spelunky Shoot 1UP
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Raku
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« Reply #1093 on: June 05, 2015, 06:20:30 PM » |
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Thank you! Here is the skeleton in-game, by the way!
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gunswordfist
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« Reply #1094 on: June 05, 2015, 07:31:24 PM » |
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That's amazing! Is the dino rib overlapping Jack?
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Indie games I have purchased: Spelunky Shoot 1UP
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Raku
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« Reply #1095 on: June 06, 2015, 02:34:46 AM » |
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Thank you! and yes it is! the ribs reach into the foreground for some depth.
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Conker
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« Reply #1096 on: June 06, 2015, 09:34:15 AM » |
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This is gonna be a wild game
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gunswordfist
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« Reply #1097 on: June 06, 2015, 01:49:09 PM » |
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Thank you! and yes it is! the ribs reach into the foreground for some depth.
You're welcome! That's incredible.
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Indie games I have purchased: Spelunky Shoot 1UP
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gimymblert
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« Reply #1098 on: June 06, 2015, 02:11:15 PM » |
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best jack the ripper ribs golden award, that's hot in every sense
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Raku
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« Reply #1099 on: June 07, 2015, 03:10:00 AM » |
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Why, thank you!
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