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TIGSource ForumsCommunityDevLogsDämmerLicht - Medieval Game - Now on Greenlight!
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RTTStudio
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« Reply #20 on: November 29, 2016, 01:00:19 PM »

What have been done yesterday:

- Worked on new level

- Applied different changes to the game select screen to add new level

- Worked on the ai, not done yet.

- Promotion, again.

What I'll focus on today

- Continue working on Ai

- Creating a new map.

- Creating a new level along with the new map.

- Work on the lore.

- and promote, again...
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RTTStudio
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« Reply #21 on: November 30, 2016, 09:45:43 AM »

what have been done yesterday:

-I nearly created a new map completely.

-Created 3 possible outcomes for a new level happening in the new map.

-Worked on the level select screen(including new levels)

What I'll be doing today:

-Polish the existing levels for the demo.

-Add a new npc in the second level

-Work on the ai if I have time

-Add some audio.
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RTTStudio
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« Reply #22 on: December 01, 2016, 11:35:07 AM »

What have been done yesterday:

- I've mainly worked on a new npc, the alchemist

- corrected a bunch of bugs.

- did some polishing for the re-release of the demo.

What I'll be doing today:

- Include some levels.

- polish 1 or 2 levels.

- release the demo.

- promotion.
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« Reply #23 on: December 03, 2016, 07:25:18 AM »

What have been done yesterday:

- Not much yesterday was pretty much a rest day.

What will be done today:

- make a new map.

- work on ai.

- work on game document.

- see what are the next steps.
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« Reply #24 on: December 04, 2016, 11:44:44 AM »

What have been done yesterday:

- worked on a new forest map which is pretty much done.

- Worked on ai a bit.

- I advanced the game document, to be sure of what will be my next steps.

- added some more point to the level select screen for future levels

- Pretty much finished the night track.

- Got in touch with the kickstarter backers to start working on what they want to see in the game.

What will be done today :

- Today I want to focus on new levels(2-3)

- animating some character who are lacking animations.

- build a short press kit.

- Continue the GDD
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RTTStudio
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« Reply #25 on: December 05, 2016, 12:52:05 PM »

What have been done yesterday :

- Created new levels.

- Continued the GDD

- made a small presskit.

- made the animations for an npc.

- started to prototype new enemies.

What will be done today :

- Continue working on new levels.

- Make a new map.

- Make at least 1 new enemy(submitted by backer)

- send emails to game websites.
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RTTStudio
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« Reply #26 on: December 24, 2016, 01:12:39 PM »

First of all sorry for not keeping the devlog,

as I got overwhelmed by work(and the christmas spirit of those around me)
I ran out of time to write a good devlog.

But now the game just released and I wanted to notify anyone who might have
enjoyed following this devlog.

We started a kickstarter campaign on the 26 of november to raise 450$
and ended up being funded at over 250% with 290 backer which is truly awesome.

The game just release in version 0.9 (the game is only lacking some polishing,
grammar correction as well as adding some backers reward)

Version 1.0 should come out in a week or so.

In any case the game is now out and I wanted to notify everyone that this
project as be brought to success.

You can see the game page here : https://rttstudio.itch.io/dammerlicht

And here's the kickstarter campaign if you want to see the result of it : https://www.kickstarter.com/projects/1449090327/dammerlicht-fantasy-game-based-on-the-many-worlds/posts/1771366
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