Sounds great,cant wait for you to be done
Thanks!
I added skills like "one handed". The player can increase the skill level when he uses one handed weapons. With each level, he will do more damage with these weapons. Same with two handed, blocking and healing.
The game can now be paused by the player in every situation. After he pauses it, he can quit to main menu, so he can exit a fight he cannot win. When a savestate is loaded, he will spawn at the last save point, i.e. in a city. This can prevent that the player dies and loses some loot, gold or experience points.
Furthermore I cleaned up some code and fixed some minor issues.