Oh OK, Superb Joe, I can see what you mean.
The "g" actually looks that way because it's more based on the "e" than the "o". If you look at the loop in the "e", you can see that it's the same as the loop in the "g".
Woah, godsavant, you're right! I bet it's because of the forehead crystal and the long rabbit feet. That's actually my all-time favorite series, so maybe it was subconsciously inspired, you know?
Here's some more screenshots to show some new things I've done in the last 24 hours (and some stuff that I forgot to show the first time)
Pointing out things to notice, from the top left screenshot to the bottom right:
1)Stage names now have a darkened bar behind them when they appear so that they show up better.
2)Screencap of the second in-game cutscene
3)Stage exits are indicated by a Metal Slug-esque ">>>" symbol. (before, there was no indication of the stage's exit)
4)Milky has been implemented in the game, and he's got a couple of redone sprites
5)Enemies now flinch when you strike them, shown here with Milky
6)I forgot to show a tree stage before, also these enemies that work similar to Fuzzy from Yoshi's Island. Anyone who's played it should remember them, but these enemies just drop some kind of nut whenever they're above you.
7)A screenshot of the first miniboss, which has the Gas attribute. also this screenshot shows how jack can dodge out of existence for a second to avoid damage.
8)Another high tree stage, this time showing the game's health containers, which are little scarecrows.
9)aaaand showing a little more of the map to show that there's a sunlight gradient at the top the farther up you go. Something inspired by many SNES games as well.
Also, I keep wanting to show a little bit of music from the game to let you all know how it's going to sound, but I keep forgetting, so now that I remember:
Intro beach stages: "Wet Sand"
http://www.mediafire.com/?9szicruxe98h381One of the normal stage themes: "Running Start"
http://www.mediafire.com/?bb5h22c64udl2bnAnother normal stage theme: "Good Evening"
http://www.mediafire.com/?7gmuq80p8rrggugA special stage near the end: "Holy Place"
http://www.mediafire.com/?052tw6aziu8aiigI love composing music, and I love the music of the games from the days of SNES. The most influential game's music for Jack the Reaper is the Kirby series, but also I've taken inspiration from the Sailor moon games, Joe & Mac, Chrono Trigger, and Final Fantasy Six.