Ashkin
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« Reply #20 on: April 08, 2012, 01:54:19 PM » |
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A quick little 16-color palette.
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KittenEater
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« Reply #21 on: April 08, 2012, 03:48:26 PM » |
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Man I've had problems picking colors to use for so long aaaaaa but then one day I was like "Okay I guess I will just pick some colors from some other, bigger palette and call it my own" so I did Maybe you can tell that I don't like using too many colors
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EEEEEEEGH
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JWK5
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« Reply #22 on: April 09, 2012, 04:20:02 AM » |
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I don't know if I should be posting this anywhere else on TIGS but I made a .PAL tool via GameMaker 8.1. It is not loaded with a ton of amazing features but it does the job quickly and nicely. Corner Colors: These are your palette's main colors, left-click on the corner rectangles to change the colors. Shadow Color: This is the central dark color on your palette. Left-click to change it. Light Color: This is the ligher coloring on the outer edges of your palette. Left-click to change it. Left Mouse Button: Draws black boxes into the palette (for cutting out shapes). Right Mouse Button: Draws white boxes into the palette (for cutting out shapes). Spacebar: Clears out all the black and white boxes.
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« Last Edit: April 09, 2012, 05:10:23 PM by JWK5 »
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namragog
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« Reply #23 on: April 09, 2012, 06:46:47 AM » |
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I put together a palette mimicking the "old master" paints for creating graphics with a classical painting look. You can download the .PAL here.These... these colors... Look at my game. Look at it. (The first image is from many months ago, but the most 'cinematic' i could find. The last is unfinished. BUT STILL.) NOW LOOK AT YOUR PALETTE. The colors are... PERFECT. Everything down to the BLUES. May I use this palette? And tweak it a bit too? EDIT: That palette app thingy looks VERY NICE. How can a human being be this amazing. I love you.
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JWK5
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« Reply #24 on: April 09, 2012, 02:02:55 PM » |
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Any palette I've posted in this topic is meant for anyone to use as they please, so feel free to do so.
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JMickle
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« Reply #25 on: April 09, 2012, 02:09:39 PM » |
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can you post the source to that palette creator? i'd like to add some features.
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rek
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« Reply #26 on: April 09, 2012, 02:15:31 PM » |
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Or a Mac version?
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JWK5
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« Reply #27 on: April 09, 2012, 05:07:52 PM » |
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Okay, I realized it was creating the palettes backwards (noticeable when loading the palettes in GraphicsGale) so I went to fix that but wound up deciding to change and add a few other things. You can now draw onto the palette with a solid or semi-transparent brush. I've included the .GM81 with the .EXE in the .ZIP, but it's a sloppy rat's nest devoid of good commenting and made in haste, so good luck with that. By the way, a .PAL file is really just a text file that stores all the RGB values of each color in the 256-color grid. It looks like this: JASC-PAL 0100 256 255 216 109 255 190 91 255 194 88 255 198 86 255 203 84 255 207 82 255 212 80 255 216 77 255 220 75 255 224 73 255 229 71 etc. etc. The first 3 lines store info about the .PAL: JASC-PAL 0100 256 The rest are the RGB groups (for examble 0 0 0 is black, 255 255 255 is white, 0 0 255 is pure blue, etc.). So really my app is just outputting a text file with a .PAL extension.
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« Last Edit: April 09, 2012, 06:22:02 PM by JWK5 »
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Andrio
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« Reply #28 on: April 12, 2012, 06:25:42 AM » |
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I put together a palette mimicking the "old master" paints for creating graphics with a classical painting look. You can download the .PAL here.Ffff- That's gorgeous. I need to make myself a palette. I usually just make new palettes when I do new stuff, and they're purpose-built for that piece. I'd love to just have a palette and not have to worry about creating new colours. Drawing so much inspiration from this topic already.
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Player 3
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« Reply #29 on: April 12, 2012, 07:57:09 PM » |
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Filename. Still, it's a good 16-color palette.
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jrsquee
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« Reply #30 on: April 15, 2012, 03:13:42 PM » |
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paynes grey, raw sienna, titanium white (and perhaps yellow ochre). surprisingly versatile! can add in small amounts of other colors at first, but just those three is wonderful.
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pen
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« Reply #32 on: April 25, 2012, 06:07:01 PM » |
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I AM FREE!
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pgil
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« Reply #33 on: April 27, 2012, 12:20:51 PM » |
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Palette from my most recent LudumDare game: Palette from an older game: Another one I might use for something: Tried to make a ZX SPectrum-style palette. I'm not really sure what to do with it.
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JMickle
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« Reply #34 on: April 27, 2012, 12:28:41 PM » |
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I'm not really sure what to do with it.
make games
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Uykered
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« Reply #35 on: January 14, 2013, 09:54:24 PM » |
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This pic on deviantart helped me a bit for making a "unified color palette".
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matwek
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« Reply #36 on: January 16, 2013, 05:40:56 AM » |
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This pic on deviantart helped me a bit for making a "unified color palette".
That is literally the most useful thing I've come across on this forum. Its so simple I'm not sure why I didn't already do it.
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Lavendark
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« Reply #37 on: January 16, 2013, 07:47:14 AM » |
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A really good resource and A great place I start my palettes from is this website https://kuler.adobe.com/#You can create your own 5 colour palette or look at other users themes to get inspiration.
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motorherp
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« Reply #38 on: January 25, 2013, 02:20:01 PM » |
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I was inspired by this thread and the great tips and tutorials here to make my own palette creator. Please feel free to use it and let me know what you think (requires unity webplayer - alternatively you can find standalone download links for PC, Mac, and Linux versions underneath the webplayer after the instructions). Instructions: - Click on a coloured button to edit its colour using the HSB sliders at the top (hue, saturation, brightness). - Select the 4 corner colours of the pallete using the buttons in the Colour section. - Adjust the colour and level of ambient lighting using the button and slider in the Ambience section. - Adjust the shade colour and amount of hue shift applied to shades using the button and slider in the Shade section. - Adjust the highlight colour and amount of hue shift applied to highlights using the button and slider in the Hilight section. PS: There's a slight bug at the moment, you'll have to touch a slider first to get the palettes to render so dont panic if you dont see one straight away. (now fixed)
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« Last Edit: January 26, 2013, 02:53:36 AM by motorherp »
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rivon
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« Reply #39 on: January 25, 2013, 04:30:34 PM » |
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