Inquisitor's HeartbeatImagine taking one of your favorite games, maybe a roguelike, and playing it
with your eyes closed… could you handle the challenge?
That’s the problem that many blind people face whenever they deal with a “traditional” game. However, in recent years, several games that don’t rely on the visuals to be playable started to surface. The problem is, those games are everything but cheap.
Here at
RisingPixel we didn’t want to create a game that would be adapted for blind people later. Instead, we designed and developed a
game that could be playable by blind and sighted people as is. For the first time ever blind players can actually experience a real and non-discriminatory adventure game. On the other and, sighted players will experience a whole new way to play a game as they won’t have any visuals to rely on.
Features- More than 35 levels, divided in 7 different sound scenarios, for a total of more than 6 hours of gameplay in Story Mode (plus an endless mode!)
- 3D immersive audio
- Dynamic music and background sounds bound to the gameplay situation
- Cutscenes and dialogs with professional voice actors
- Roguelike elements: turns, grid movement, procedural maps, permadeath.
DescriptionInquisitor's Heartbeat is a roguelike designed for blind and sighted people alike, namely a videogame (an “audio game”, actually) in which your primary goal is to find a safe route out of dungeons by relying on your hearing and orientation skills only.
ReleaseInquisitor’s Heartbeat is out now on PC/MAC in English and in Italian, by the online shop for unsighte people
AudioGame.it at the following link:
http://www.ticonblu.it/audiogame/inquisitors_heartbeat.html?lang=engiOS version (iPhone and iPad) will be avaiable on Apple Store from August 2014.
Additional informationYou can find more information on the official press-kit
http://bit.ly/IH_pressSupport audiogames and give EVERYONE the opportunity to be able to play videogames