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TIGSource ForumsCommunityTownhallCrajsh - HTML5 split-screen snake
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Author Topic: Crajsh - HTML5 split-screen snake  (Read 2512 times)
gamesfrommars
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« on: January 19, 2011, 09:51:35 AM »





We are happy to announce Crajsh a multiplayer, split-screen snake-game in the browser. It is intended to be played with friends/family, but it can also be played alone for maximum sadness. Be the last to survive in a closed world made of blocks.



Obligatory screenshot

The game should be working in the following browsers: Firefox 3.6+, Chrome 8+, Opera 10+, Safari, IE 9 beta.
It won't work in Chrome developer channel, IE8, and mobile browsers.



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J-Snake
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A fool with a tool is still a fool.


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« Reply #1 on: January 19, 2011, 10:23:03 AM »

Enjoyed maximum sadness, but mainly becuase the music hurts, could run more fluid but it is ok if it is consistent, and I think a game like that has to fit on one screen, an ordinary human isn't made for memorizing visual-data precisely. A cool game by nature otherwise;)

« Last Edit: January 19, 2011, 10:30:02 AM by J-Snake » Logged

Independent game developer with an elaborate focus on interesting gameplay, rewarding depth of play and technical quality.<br /><br />Trap Them: http://store.steampowered.com/app/375930
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« Reply #2 on: January 19, 2011, 05:41:30 PM »

Stylish, although I had a hard time seeing where I was going and I didnt know what the hard to get red dots do or when I "shoot" a red dot at a wall. I think one teleported me.
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A game of mine: Ten Second War
simono
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« Reply #3 on: January 20, 2011, 09:44:13 AM »

very nice! but at first I didn't understand which part of the screen is important for me Smiley

Music: +1

edit: lol what kind of obfuscator / minifer are you guys using?? "wowanotherproperty" "funkyresult",... Smiley
Code:
this.wowanotherproperty()===this.count()
},percentageofX:function(){return this.wowanotherproperty()/this.count()}};var tron=tron||{};
tron.C10=function(k,j,e,g,d){this._h=0;this._w=0;var b=e?(e._mH>>4):1;var l=e?(e._mW>>4):1;
this._a=new Array(l*b);this._nA=new Array(l*b);this._Z0=new Array((l+2)*(b+2));this._uncool=e&&(e._uncool);
var a=!!e._fai1;this._cO=a;this._W=k._W;this._T=k._T;this._r=e;this._p=j;this._c=new tron.C1l(this,0,0);
this._ps=k._ps;this._psC1O=this._T.get(0);this._oT=this._T.get(1);this._eT=this._T.get(2);
this._bT=this._T.get(3);if(this._uncool){this._co=e.queryAccount();this._boots=e.getBoots();
if(this._cO){this._afunkyresult=e.afunkyfunction();this._fai1=e.anotherfunkyfunctionLOL()

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gamesfrommars
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« Reply #4 on: January 20, 2011, 09:51:13 AM »

Finally someone looks at the code Smiley
I used YUIcompressor then a custom obfuscation Python script.
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