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TIGSource ForumsCommunityDevLogsThe Maestros RTS/MOBA is on Steam Early Access!
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stopthief
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« Reply #40 on: May 26, 2018, 08:29:05 AM »

Closed Beta Weekend is Live Now!

The Maestros Closed Beta Weekend 2 is live right now!  Join us in discord (https://discord.gg/HyJpR9) or in game for some multiplayer madness!



If you haven’t gotten a key yet, look around the web for one of your friendly neighborhood gaming news sites giving them away or sign up on our website at https://maestrosgame.com/signup!

We’ll also be posting nightly leaderboards on our website for those who want to compare their skills!

In addition we’ve released The Maestros Quick Guide, a video speedrun of our mechanics and gameplay to get you up to snuff quickly.  Check it out below!



We'll see you out there in the arena!
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stopthief
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« Reply #41 on: October 03, 2018, 08:12:45 AM »




https://store.steampowered.com/app/553560/The_Maestros/

Seriously, it’s about time.
After 5 long years in development and countless alpha/beta tests, The Maestros is finally available for your gaming pleasure as a Steam Early Access title.  There's certainly more we want to do, but it's time for the world to see The Maestros in all its robot-smashing, armored-sheep-mutating glory.




Details, Details
The game has been launched as Early Access, so look forward to some new content, and don’t forget to drop us a line with any bugs, feedback, or feels you have about the game.  Our Discord channel is a great way to get a hold of us for that.  We’ll also be available to chat during our Play with the Devs event at 8:00 pm PDT / 11:00 pm EDT .

The game will launch at $12.99 USD, and with a 25% launch discount that makes it available for the sweet, sweet price of just under 10 bucks (unless you’re Canadian, eh?).  As a reminder, here are our pricing details in a few key regions.

USD
Full - $12.99
Launch - $9.74

CDN
Full - $14.49
Launch - $10.87

GBP
Full - £10.29
Launch - £7.72




Thanks, Fam
We want to send a huge thank you to everybody who has sent your support, feedback, and for all the playtesting over the years.  It meant the world to the six of us, and kept us motivated week after week.  Now get out there and play this game!

https://store.steampowered.com/app/553560/The_Maestros/
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Foolish Mortals
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« Reply #42 on: October 03, 2018, 09:26:02 AM »

Looks pretty polished! Congrats!

You may wish to put a link to the steam page on your first post in this thread, as well as on your website (I had trouble finding it till I went to the end of this thread).
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stopthief
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« Reply #43 on: October 03, 2018, 10:39:47 AM »

Good call, thanks!
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stopthief
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« Reply #44 on: December 16, 2018, 08:18:06 PM »

Goodies at long last!  Since our Early Access launch, the team has been hard at work trying to improve the game for all of you, and we’re excited to finally drop some new stuff for everybody to try out tomorrow Monday, December 17th.

Bots, Bots, & More Bots

The big thing we decided to work on was our AI system.  First and foremost, this meant adding the choice to play against Intermediate bots.



We also tuned down the beginner bots which were felt slightly too strong as you learn the game.  Expect the new intermediate bots to be stronger than the older beginner bots, and the new beginner bots to be weaker than the old beginner bots.  There’s a good chance we’ll need to buff the intermediate bots, but let us know how they feel to you.

We also noticed that most bot games felt pretty similar to one another. To make games feel more unique, we added a new and improved system for bots to make more varied decisions each game, and have a subtly different style each game too.

Bugs & Improvements

When using Skybreakers, we were getting pretty used to seeing a lot of this around the map.



You’ll notice we changed the feel of the Skybreaker ability, and thankfully, fixed this so it shouldn’t happen anymore.  Let us know if you’re plagued by immortal targeting reticles after the patch. 

Also, the times before unlocking the 3rd commander, and before unlocking the second faction were both feeling too long, so we reduced them a good bit.

We can’t dive into detail on all the little changes & fixes we did, but we’ve listed out the bullet points for you below.

Full Patch Notes

Features & Improvements

- Improved behavior for all bots

- Added Intermediate bot difficulty

- Leveling up & unlocking commanders is much quicker now

- Increased variance in bot behavior to make each bot game more unique

- Made Beginner bots slightly easier

Bugs Fixed

- Fixed issue where Skybreaker's targeting reticle would remain on the ground

- Fixed an issue where transform points could become unusable under certain circumstances

- Updated bad name filter to remove overly broad terms

- Fixed bug where players incorrectly were pushed to main menu after a tutorial

- Small fixes to pathing on map Crater

- Fixed visual issues on Main Menu

Don't forget to join us this Wednesday, December 19 at 8:00pm PT / 11:00pm ET for our play with the devs session.

-- Stopthief, 1st Lt. of Letting You Know
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