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1411541 Posts in 69383 Topics- by 58442 Members - Latest Member: vicemask

May 03, 2024, 02:34:15 AM

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TIGSource ForumsDeveloperArt (Moderator: JWK5)GIFs of games being worked on
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Author Topic: GIFs of games being worked on  (Read 1207819 times)
Seaport
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« Reply #5040 on: January 29, 2017, 06:17:18 AM »

Boooooooooooooom!!!!!!
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standardcombo
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><)))°>


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« Reply #5041 on: January 29, 2017, 06:54:20 PM »

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Thaumaturge
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« Reply #5042 on: January 30, 2017, 09:41:01 AM »

The cutscene intended for the sixth level:
(With very minor spoilers.)



The final three scenes of the cutscene to the first level:

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Pizzamakesgames
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« Reply #5043 on: February 02, 2017, 09:05:35 AM »



Don't wanna be rude but I have nothing to add.
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Alec S.
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Formerly Malec2b


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« Reply #5044 on: February 02, 2017, 04:30:01 PM »

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Tuba
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« Reply #5045 on: February 03, 2017, 08:41:27 AM »



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maruki
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Making Aftertile


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« Reply #5046 on: February 03, 2017, 11:10:45 AM »

Currently making the ghost family bigger, working on a few NPCs.


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AD1337
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Lucas Molina


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« Reply #5047 on: February 04, 2017, 08:28:01 AM »

Third Brazilian in a row!

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goshki
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« Reply #5048 on: February 04, 2017, 01:03:47 PM »


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SolS
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« Reply #5049 on: February 04, 2017, 07:50:21 PM »



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DireLogomachist
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« Reply #5050 on: February 05, 2017, 02:29:16 PM »

Finally got structure generation from JSON files working.

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Living and dying by Hanlon's Razor
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« Reply #5051 on: February 06, 2017, 10:39:17 AM »

Curtains. Useful for hiding things behind... Wink

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diegzumillo
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This avatar is so old I still have a some hair


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« Reply #5052 on: February 06, 2017, 08:34:35 PM »



Quickly testing normal map on sprites. I like when some games use it, others overdo it. I think I like this though.

Except for the little guy at the center, all these sprites are from http://opengameart.org/content/nature-tileset
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woodsmoke
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« Reply #5053 on: February 09, 2017, 01:12:07 AM »

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Tuba
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« Reply #5054 on: February 11, 2017, 03:57:51 AM »



Check my devlog!
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absolute8
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WTF, some aggressive nerd... (•̀ω•́)و ̑̑


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« Reply #5055 on: February 11, 2017, 04:01:55 PM »

Made a technical R&D level to get some gameplay aspects in perspective and develop some new features.



I discovered my game is boring and extremely derivative, BUT THERE IS HOPE!


BTW, this is not Dead Fir (for whoever cares...anyone? Awww)
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LucasMaxBros
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My body is ready.


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« Reply #5056 on: February 11, 2017, 10:59:03 PM »



Boss Fight. btw is there a way to post gifs from Twitter?
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hendrikk1
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www.orbizgame.com


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« Reply #5057 on: February 12, 2017, 02:14:07 AM »

late #screenshotsaturday of my upcoming game on Steam Early Access Orbiz



Is anyone here adding light saber as a weapon to the game also ? If yes, how about its policy ? Because I already use it as a weapon and change the name into Laser Blade.
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Orbiz is now Coming Soon on Steam Early Access : store.steampowered.com/app/572480/
Alec S.
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« Reply #5058 on: February 12, 2017, 11:07:27 AM »


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Terrorbuns
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Bluh bluh.


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« Reply #5059 on: February 12, 2017, 05:34:34 PM »

good ol' wip
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