J-Snake
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« Reply #180 on: September 17, 2012, 05:11:35 PM » |
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I am not forcing you to visit the thread. I am not here to be tempted. What about you? Do you even know about combo-resets?
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InfiniteStateMachine
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« Reply #181 on: September 17, 2012, 05:14:15 PM » |
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What about you? Do you even know about combo-resets?
yup
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J-Snake
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« Reply #182 on: September 17, 2012, 05:30:05 PM » |
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So you mentioned they fixed and improved stuff in the subsequent game but it still failed. Do you realise that it ended up to be a technically different game, being hardly appealing in addition? It was a different approach, not refined KI1. It means KI1 remained with its flaws. And KI1 is the one people wanted to play, not KIgold.
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InfiniteStateMachine
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« Reply #183 on: September 17, 2012, 05:33:45 PM » |
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And KI isn't in the competitive scene because of core design decisions. Not glitches. shall we dance? We're already spinning in circles Let's just agree to disagree.
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J-Snake
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« Reply #184 on: September 17, 2012, 05:37:43 PM » |
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And KI isn't in the competitive scene because of core design decisions. Not glitches.
And why not because of both?
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InfiniteStateMachine
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« Reply #185 on: September 17, 2012, 05:42:17 PM » |
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sigh.... see my previous posts.
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J-Snake
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« Reply #186 on: September 17, 2012, 05:48:27 PM » |
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Those are typical casual amateur posts, ignoring expert-knowledge.
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InfiniteStateMachine
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« Reply #187 on: September 17, 2012, 05:52:42 PM » |
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That's merely your opinion and a pretty trollish reply. I'm sorry J-Snake, you aren't going to convince me that you are an expert. Nothing you've posted so far indicates that. Feel free to prove me wrong on a board like SRK though.
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J-Snake
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« Reply #188 on: September 17, 2012, 06:01:04 PM » |
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Why should I bother to proove you anything? I am certainly not going to discusss the qualities of a fighter to someone who shows not to make a distinct difference between KI1 and KIgold.
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InfiniteStateMachine
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« Reply #189 on: September 17, 2012, 06:04:23 PM » |
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I could say the same thing about someone who thinks that KI would have a competitive scene if the glitches were fixed.
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Graham-
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« Reply #190 on: September 17, 2012, 06:05:11 PM » |
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Oh you guys....
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J-Snake
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« Reply #192 on: September 17, 2012, 06:10:29 PM » |
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I could say the same thing about someone who thinks that KI would have a competitive scene if the glitches were fixed. Which means you haven't played KI on a competitive level. If one competes only with his brothers and sisters he won't know a shit about KI.
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InfiniteStateMachine
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« Reply #193 on: September 17, 2012, 06:15:26 PM » |
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I saw that edit You inner troll is coming out jsnake Ok I see you are on a last post type trolling. Please continue on with your bug free argument thread. If you look back a few pages I replied to that as well. You ignored that post.
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J-Snake
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« Reply #194 on: September 17, 2012, 06:20:17 PM » |
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What argument? That it is easy to be punished for long auto-combos is a flaw? Correct, it is the right design-decision. Only beginners use autos. Do you even understand something about risk-reward-concepts?
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agersant
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« Reply #195 on: September 17, 2012, 06:33:08 PM » |
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Could we just lock this troll thread already? (again) I was stupid enough to post a message in it and now it keeps popping in the "Show new replies to your posts", which is very annoying considering the abysmal quality of its content.
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moi
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« Reply #196 on: September 17, 2012, 08:04:03 PM » |
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I never thought I'd see a killer instinct thread in my lifetime
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subsystems subsystems subsystems
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Graham-
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« Reply #197 on: September 17, 2012, 08:22:52 PM » |
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I played cinder...
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st33d
Guest
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« Reply #198 on: September 18, 2012, 01:08:17 AM » |
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14 pages, no resolution. Locking.
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