Wilson Saunders
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« on: August 22, 2007, 10:15:48 PM » |
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Announcing Toadzilla, my entry into the B-Games Competition. You play as a mutant toad that has grown enormous and seeks to destroy mankind. This game will feature: • Glorious 2D animation • Fully destructible environments • Giant radioactive toad • Pathetic human defenders Here is a screen shot of early development: EDIT Here is a screen shot of the final game You can test it out at: http://www.monkeydev.com/toadzilla/toadzilla.zipcontrols are: W A S D move about world map Left Mouse: place building Right Mouse: damage building by one state, click more until the building falls down Esc: Exits Please let me know if you are getting any runtime errors and what they are.
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« Last Edit: November 26, 2007, 03:18:15 AM by Derek »
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skaldicpoet9
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« Reply #1 on: August 22, 2007, 11:47:43 PM » |
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I just downloaded it...took me a sec to figure out the mouse control...kinda weird...interesting concept though....when will we get to control the giant toad?....'cause that sounds like it'll rock
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« Last Edit: August 22, 2007, 11:58:53 PM by skaldicpoet9 »
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\\\\\\\"Fearlessness is better than a faint heart for any man who puts his nose out of doors. The date of my death and length of my life were fated long ago.\\\\\\\"
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Alex May
...is probably drunk right now.
Level 10
hen hao wan
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« Reply #2 on: August 23, 2007, 12:02:11 AM » |
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Hm, is there a runtime I need to install? I get "This application has failed to start because MSVCR70D.dll was not found."
Visual C? I have that installed already...? Well, VC++ 2005 Express.
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skaldicpoet9
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« Reply #3 on: August 23, 2007, 12:18:45 AM » |
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Hm, is there a runtime I need to install? I get "This application has failed to start because MSVCR70D.dll was not found."
Visual C? I have that installed already...? Well, VC++ 2005 Express.
Yeah I got the same thing you actually will have to download a driver to get this to work...I found one at: nodriverYou have to actually drag it to the desktop from the zip folder and then drop it in the C:/WINDOWS/System folder..
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« Last Edit: August 23, 2007, 05:07:51 AM by skaldicpoet9 »
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\\\\\\\"Fearlessness is better than a faint heart for any man who puts his nose out of doors. The date of my death and length of my life were fated long ago.\\\\\\\"
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Nate Kling
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« Reply #4 on: August 23, 2007, 04:56:00 AM » |
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i got the same error. Skalidicpoet, your link brings up a page that says no drivers found. Not sure how to get it working...
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skaldicpoet9
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« Reply #5 on: August 23, 2007, 05:13:17 AM » |
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i got the same error. Skalidicpoet, your link brings up a page that says no drivers found. Not sure how to get it working...
Damn, ok well then go to this link nodevice.com And in the upper right hand corner is a search field, select dlls and type this in: MSVCR70d.dll...it'll pop up two drivers download either one....sorry for the bad link before One quick note though...you can't extract the folder straight to the c:/windows/system directory...you'll have to actually drag the file from the zip folder to the desktop and then drag the dll from the desktop to the system folder....hope that helps
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\\\\\\\"Fearlessness is better than a faint heart for any man who puts his nose out of doors. The date of my death and length of my life were fated long ago.\\\\\\\"
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Nate Kling
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« Reply #6 on: August 23, 2007, 05:37:49 AM » |
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thanks skaldic it worked, as for the game... It was super buggy for me you had to click all different places for it to build. But that probably won't be a problem because as a mutant toad I doubt you will have to erect buildings. I like the destruction of the buildings. Maybe when a building falls over you could have the screen shake a little. Feels like this game is gonna shape up to be pretty fun.
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skaldicpoet9
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« Reply #7 on: August 23, 2007, 05:40:29 AM » |
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thanks skaldic it worked, as for the game... It was super buggy for me you had to click all different places for it to build. But that probably won't be a problem because as a mutant toad I doubt you will have to erect buildings. I like the destruction of the buildings. Maybe when a building falls over you could have the screen shake a little. Feels like this game is gonna shape up to be pretty fun.
np
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\\\\\\\"Fearlessness is better than a faint heart for any man who puts his nose out of doors. The date of my death and length of my life were fated long ago.\\\\\\\"
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Wilson Saunders
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« Reply #8 on: August 23, 2007, 08:01:13 AM » |
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Sorry about lacking the msvcr10d.dll file. I have added it to the Zip file on my webpage. I thought I set the Visual Studio settings to exclude that file in the release build, but I guess I was wrong. I blame Microsoft (unless the Gates is monitoring this forum then I blame the media).
As you may have guessed this is the level editor. The real game will just load the files this program creates. I like to make sure the tiles and building collapse work before going further in development.
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« Last Edit: August 23, 2007, 08:11:07 AM by hamster »
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Derek
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« Reply #9 on: August 23, 2007, 05:36:25 PM » |
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Hey dude, looking good! The editor ran fine for me (with the new .dll, I'm assuming). Placing buildings was a little weird, though. I understand you have to drag upwards, but sometimes it would effect buildings I'd already placed that were near my cursor, but not right under it. I don't know if this is what you were planning or not.
Lookin' forward to seeing the toad!
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Wilson Saunders
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« Reply #10 on: August 25, 2007, 01:34:29 PM » |
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Ok I have implimented the Toadzilla, here are some screen shots: Just kidding those are place holder graphics. The Toadzilla controlls work now. I have updated the link to point at the new build. So click here to try out the newest version: http://www.monkeydev.com/toadzilla/toadzilla.zipControlls are: A move left D move right ,(comma) jump W start climbing (while climbing) WASD move in specified direction ,(comma) jump , + S let go of building and go free fall. .(period) dammage building frog is in front of. I still have a lot of animations to make and load but this is how I want the controlls to work. Let me know if there is anything odd or counterintuative about it.
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« Last Edit: August 25, 2007, 01:36:32 PM by hamster »
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handCraftedRadio
The Ultimate Samurai
Level 10
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« Reply #11 on: August 25, 2007, 01:46:29 PM » |
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This is awesome. I love the way the buildings fall. It totally rocks!
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Pacian
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« Reply #12 on: August 26, 2007, 04:28:49 AM » |
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I love the way the buildings fall.
Ditto. Especially, I like how falling segments damage the bits next to them, so you can trigger chain reactions of building-falling-down-ness.
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(\ /) (O.o) - Achtung, baby! (> <)
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Wilson Saunders
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« Reply #13 on: August 26, 2007, 03:26:55 PM » |
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I just finished the rigging Black and white sketch of the Toadzilla. I have a home made 2d rigging and animation program
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Josh R
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« Reply #14 on: August 27, 2007, 04:11:40 AM » |
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I really like the "Beta" of Toadzilla. I hope he can jump in the full game.
Edit: He can jump...Ooops
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« Last Edit: August 27, 2007, 09:37:30 AM by Cheif Emu »
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Film/TV/Game Composer
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Terry
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« Reply #15 on: August 27, 2007, 04:16:32 AM » |
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Oh hey, Hamster! This guy entered the Gothic RPG contest over at RPGDX with the most interesting idea in the competition. Small world, I guess :D Unfortunately, I can't run the demo on this computer (I, too, am missing MSVCR70d.dll ), but I'll try it on my home computer later on and let you know what I think. Good luck!
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Wilson Saunders
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« Reply #16 on: August 27, 2007, 07:59:39 AM » |
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RPGDX was the last programming compo I entered. I usualy hang about http://allegro.cc chatting in their forums and waiting for the next speed hack. Oddly enough RPGDX's Lillith's Enticement and this Compo were both mentioned in the allegro.cc news page and I felt obligated to enter.
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Average Higgins
Level 1
Huh? What?
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« Reply #17 on: August 27, 2007, 05:37:37 PM » |
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Dude, your game only contains a building and a big toad but it already feels really visually detailed and awesome. And it definitely looks better than the more recent 3-D Rampage games!
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can-o-spam
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« Reply #18 on: August 27, 2007, 07:06:40 PM » |
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The screenies look great. I remember being like 5 and playing Rampage on a friends SEGA (we didn't have a TV). I thought it was plain and simply the best thing that could exist - EVER.
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r0cko
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« Reply #19 on: August 29, 2007, 11:49:00 PM » |
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This one looks sweet! still thinkin' real hard trying to come up with an idea myself..
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