Hello!
I'm not sure wether making a game out of a B-movie idea results in a B-game... but I'm aplying some Ed Wood's way of doing things (as in Tim Burton's Ed Wood) here: do not care about details, it's the global thing that matters.
Ok, I knew about this competition around the 18th of August. I decided to enter although there is no much time left, with an adaptation of an idea of a friend of mine. What is worse, this week I'll be on holydays with my girlfriend in a hotel. Well, that's not bad, obviously, but I won't be able to code a single line. But this last week I managed to get something working and I think I'll be able to finish a game-like thing for the 13th of September.
Synopsis: Six friends rent a hut by the lake, up in the mountains, looking for a wild weekend party. But there's a reason why the rent is so cheap... Those are your hunting grounds!
You play the maniac landlord and the objective is simple: get the maximum amount of terror from those pervert teenagers. Scare them! Hunt them down! Kill them slowly, make them suffer, or simply behead them!
Well, all that if it works properly. I am using SDL with C++, graphics 'perpetrated' with GIMP and I already have programmed:
- Customizable maps (from text files)
- Controlable maniac (movement and attack), which includes hidding in the woods and bushes.
- Partying teenagers, quite talkative.
When I come back from holydays I'll add the proper "game": the maniac will be able to scare, hit, hunt and kill teenagers. Terror will be measured depending on how you kill them. Threatened teenagers will try to run away from the maniac and go back to the hut and call the sheriff...
It will be difficult, but I hope I'll have enough time
Good luck to those entering the competition! I'll be here again next saturday!