You are a hotel concierge, and you must do your best to get all your guests to survive the night. Unfortunately, your boss has forbidden you to move guests once you've assigned them a room. Even more unfortunately, your guests are mostly weird and monstrous.
Learn the odd predilections and secret identities of the twelve possible guests, and arrange them so that they neutralize one another, or at least don't antagonize each other too much.
I made the first version of this for Ludum Dare 37 compo, and I'm now working on improving it. You can play the LD version
here.
The major things I'm working on are:
- Filtering out scenarios where it's impossible to save everyone.
- More guests with interesting behaviours and interactions.
- Additional gameplay elements to introduce later on.
- Audio/visual/animation direction for the final version of the game.
I've started a closed alpha on itch.io, so if you're interested in playing the most recent build and giving lots of detailed feedback, message me and I'll send you a key.