Oh, nice. Thanks for playing. (Not signed up to YT to sub/like tho XD).
Heheh...I guess not everyone can play the config tutorial so that's my fault
Also these should have been dealt with better in the game. I'm sorry
-There is a UI for how many blocks you have left.
-I like games like Brogue where you're not forced to fight (as opposed to, say, Nuclear Throne or Isaac where most times you have to beat everything to progress). A lot of times you're supposed to run away (especially if you don't have ammo).
-Ah, dust particles too big. I can't believe I didn't fix that. I'll try to fix it if I ever come back to the project. Thanks!- Guns are picked up by attacking them XD (was said in config tutorial, it's in settings but it should have prompted to ask you to check controls when you first opened the game, didn't it?). You didn't pick up the gun because you attacked the block next to it (which has a higher priority) though that's my fault.
- Ammo's gotten from red crates with B on them. Enemies can also be stomped on (except for a spikey few) or punched. And fighting isn't always the best option (the tutorial arrows should have been followed
).
- Welp, at least you learnt how to flip
. A lot of people didn't know that.
I've learnt quite some stuff from the vid so thanks again.