Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411587 Posts in 69386 Topics- by 58445 Members - Latest Member: Mansreign

May 06, 2024, 08:23:52 AM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsPlayerGamesEndless Forest turns EVIL!
Pages: 1 2 [3] 4
Print
Author Topic: Endless Forest turns EVIL!  (Read 12705 times)
Alec
Level 10
*****



View Profile WWW
« Reply #40 on: October 14, 2007, 02:47:30 AM »

But in the end, I think it is more constructive if we bring elements from other areas to the table, even if we have to do it at the expense of our own social success.

I don't think its mutually exclusive to be respectful and/or friendly and have contrasting opinions. I don't think you're required to be a dick.
Logged

Derek
Bastich
Administrator
Level 10
******



View Profile WWW
« Reply #41 on: October 14, 2007, 02:50:32 AM »

For example, sending an open letter to the IGF complaining about the lack of female judges, finding women who are involved in indie games and offering their judging services would be some positive ways to move things forward. If its an issue you care about, why not work towards improving it?

That is your opinion.

We think that people should be responsible for their own actions. And not rely on others to correct their mistakes. That is our opinion.

So you're against contributing positively to a situation you find disagreeable?

Then honestly, I don't believe that you care about whether there are women on the IGF.  You care more about maintaining this (rather strange) idea of personal responsibility than obtaining actual results.
Logged
Tr00jg
Guest
« Reply #42 on: October 14, 2007, 05:36:30 AM »

That is your opinion.

We think that people should be responsible for their own actions. And not rely on others to correct their mistakes. That is our opinion.

 Undecided

So you are just highlighting "their" mistakes? That's horribly passive and you want the interactive medium to grow leaps and bounds?

Gawd, do something about it!
Logged
Michaël Samyn
Level 3
***



View Profile WWW
« Reply #43 on: October 14, 2007, 07:22:45 AM »

So you're against contributing positively to a situation you find disagreeable?

Not at all. I'm against my contribution being required and expected so that other people don't need to take, or be held accountable for, their responsibilities. I'm all for collaboration. I just don't think it's a replacement for personal action.

Then honestly, I don't believe that you care about whether there are women on the IGF.  You care more about maintaining this (rather strange) idea of personal responsibility than obtaining actual results.

"Strange" is in the eye of the beholder.

There are so many facets to your remark that I find it difficult to respond to it. But I'd be happy to sit down with you one day (or lie on your couch Wink ) and try and get to the bottom of it.

Perhaps I can summarize by saying that I find it more important that the IGF cares about the presence of women in their jury. I can understand that there may be practical obstacles. And I would be perfectly willing to help remove those if I can. But first I want them to care.
Logged

Tale of Tales now creating Sunset
Derek
Bastich
Administrator
Level 10
******



View Profile WWW
« Reply #44 on: October 14, 2007, 07:36:29 AM »

Yes, I enjoy discussing these things!  So if you're at GDC, I'd be happy to talk to you about it more, there.  Obviously things don't always come across well over the internet. Wink

But to clarify, what I found strange about what you said is this...

Alec suggested that, if you (and Aureia) find the panel to be objectionable, a proactive way of dealing with the situation would be to offer suggestions to the IGF organizers.  Your response was that people (in this case, the IGF organizers), should be responsible for themselves.

But YOU helping the IGF has to do with what YOU can do, and has nothing to do with the organizers or anyone else.  You would not be enabling them to be irresponsible by e-mailing them a list of potential female judges.  And you'd be doing the IGF a big favor!

And even though I know that the organizers most definitely do care about the diversity of their panel, if we pretended that they didn't for a moment... the easiest way to make them care would be to help the effort and give them ideas, not to lambast them, the chosen panel, and a good portion of the other entrants.

That's my opinion, anyway. Smiley
Logged
fish
DOOMERANG
Level 10
*


cant spell selfish without fish


View Profile WWW
« Reply #45 on: October 14, 2007, 07:37:12 AM »

myst left an imprint on me like few other things ever did or will.
you have no idea.

Logged

Michaël Samyn
Level 3
***



View Profile WWW
« Reply #46 on: October 14, 2007, 08:06:16 AM »

Yes, I enjoy discussing these things!  So if you're at GDC, I'd be happy to talk to you about it more, there.

We will most probably be there! Smiley

Obviously things don't always come across well over the internet. Wink

It's not just that. It's also a cultural difference, I think. And I know form very intimate personal experience that that's a very sensitive subject.

But to clarify, what I found strange about what you said is this...

I think I understand what you mean.
And I understand that in the light of this, our attitude seems passive. And maybe it is. To some extent. We are working very hard on making our games. That is our job and our responsibility. We don't see it as our job to co-organize the IGF.
You are right that a pro-active attitude might lead to good factual results. But we didn't realize that this was necessary (or even possible). We trusted the IGF to do their job.

But YOU helping the IGF has to do with what YOU can do, and has nothing to do with the organizers or anyone else.  You would not be enabling them to be irresponsible by e-mailing them a list of potential female judges.  And you'd be doing the IGF a big favor!

You're probably right.
It's just that we already have several very long To Do lists. We sort of count on other people to do the work on their end while we do the work on ours. It's not like we expect them to fix our problems with the A.I. in our game our something.

And even though I know that the organizers most definitely do care about the diversity of their panel, if we pretended that they didn't for a moment... the easiest way to make them care would be to help the effort and give them ideas, not to lambast them, the chosen panel, and a good portion of the other entrants.

In theory, I totally agree. I'm very much a pacifist.
But in practice, I must admit that dropping a bomb here and there sometimes delivers interesting results. Wink
Logged

Tale of Tales now creating Sunset
Michaël Samyn
Level 3
***



View Profile WWW
« Reply #47 on: October 14, 2007, 08:07:38 AM »

myst left an imprint on me like few other things ever did or will.
you have no idea.

Tell me all about!  Grin

I was too stupid to solve the puzzles.  Cry
Logged

Tale of Tales now creating Sunset
ஒழுக்கின்மை (Paul Eres)
Level 10
*****


Also known as रिंकू.


View Profile WWW
« Reply #48 on: October 14, 2007, 10:28:26 AM »

I think the problem arises because, although females make and play and write about games, they tend not to make them as big a part of their lives as males do and don't go into them in as much depth (again, this is just a general rule, there are exceptions). There's also still much more of a stigma against playing games among females than among males. Females see it as much more of a waste of time than males do, and tend to hide that they like games from others.

So males appear disproportionately active in areas which require volunteering, like IGF judges (at least I think they're volunteers, I don't know if they're paid anything; Derek and Alec might know).

« Last Edit: October 14, 2007, 10:32:13 AM by rinkuhero » Logged

Derek
Bastich
Administrator
Level 10
******



View Profile WWW
« Reply #49 on: October 14, 2007, 06:50:26 PM »

So males appear disproportionately active in areas which require volunteering, like IGF judges (at least I think they're volunteers, I don't know if they're paid anything; Derek and Alec might know).

Not paid.
Logged
Guert
Level 10
*****



View Profile WWW
« Reply #50 on: October 15, 2007, 05:39:09 AM »

Wha??? You're tellin' others comments about their games for free??? You guys disgust me... Especially Alec!

:D
Logged

Alec
Level 10
*****



View Profile WWW
« Reply #51 on: October 15, 2007, 12:37:59 PM »

?
Logged

Guert
Level 10
*****



View Profile WWW
« Reply #52 on: October 15, 2007, 12:41:00 PM »

Derek's gettin' too much attention Wink

...

B'ah, I'm too tired, my jokes are gettin' lousier by the minute Sad Sorry
« Last Edit: October 15, 2007, 01:01:20 PM by Guert » Logged

Tr00jg
Guest
« Reply #53 on: October 15, 2007, 01:33:06 PM »

Derek's gettin' too much attention Wink

...

B'ah, I'm too tired, my jokes are gettin' lousier by the minute Sad Sorry

Don't worry. Soon you will be at me level.
Logged
fish
DOOMERANG
Level 10
*


cant spell selfish without fish


View Profile WWW
« Reply #54 on: October 15, 2007, 03:40:03 PM »

myst left an imprint on me like few other things ever did or will.
you have no idea.

Tell me all about!  Grin

I was too stupid to solve the puzzles.  Cry

oh, its a long story of fertile imagination, father and son bonding, my first videogame and the very important lesson that a contemplative videogame is a good thing.
Logged

Melly
Level 10
*****


This is how being from "da hood" is like, right?


View Profile
« Reply #55 on: October 15, 2007, 04:20:53 PM »

Oh, I remember Myst. That's one game unlike any other of its time, even if the software it was built on was very primitive.

You want hard? Play Riven. Play it for a week and watch your hair disappear, your sleep go out the window, food and water become secondary and all life being drained out of you by those accursed islands!

I could look at an puzzle/exploration game in the face, once.

Though it still looked beautiful.
Logged

Feel free to disregard the above.
Games: Minus / Action Escape Kitty
Ivan
Owl Country
Level 10
*


alright, let's see what we can see


View Profile
« Reply #56 on: October 15, 2007, 04:27:20 PM »

That's why they made Pyst.

http://en.wikipedia.org/wiki/Pyst
Logged

http://polycode.org/ - Free, cross-platform, open-source engine.
Melly
Level 10
*****


This is how being from "da hood" is like, right?


View Profile
« Reply #57 on: October 15, 2007, 04:57:22 PM »

Pyst looks pretty amusing.
Logged

Feel free to disregard the above.
Games: Minus / Action Escape Kitty
Alec
Level 10
*****



View Profile WWW
« Reply #58 on: October 15, 2007, 06:11:59 PM »

Quote
It features full motion video of John Goodman portraying "King Mattruss".

I always wanted to play Pyst, but now that I know John Goodman's in it... going to HAVE to track it down. Tongue

I liked Myst and Riven a lot. Riven was way too cryptic, but the environments were beautiful, detailed and had good stories behind them. (the Myst book series is pretty good too)
Logged

Average Higgins
Level 1
*


Huh? What?


View Profile
« Reply #59 on: October 15, 2007, 06:26:52 PM »

myst left an imprint on me like few other things ever did or will.
you have no idea.

Tell me all about!  Grin

I was too stupid to solve the puzzles.  Cry

oh, its a long story of fertile imagination, father and son bonding, my first videogame and the very important lesson that a contemplative videogame is a good thing.

Yeah, this was a father/son bonding thing for me too.

Somebody needs to write a book about this: "A father and his estranged son slowly reconnect as they're forced to play Myst for weeks straight while trapped inside their house by a blizzard, which hit during the mother's funeral."

Oprah would feature it in her book club and eventually it would become a crappy made-for-TV movie.
Logged
Pages: 1 2 [3] 4
Print
Jump to:  

Theme orange-lt created by panic