Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411588 Posts in 69386 Topics- by 58443 Members - Latest Member: Mansreign

May 06, 2024, 08:19:09 PM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsJobsCollaborationsLooking for a 2D Artist for Dashing Juno, hobby/rev share
Pages: [1]
Print
Author Topic: Looking for a 2D Artist for Dashing Juno, hobby/rev share  (Read 411 times)
jg.camarasa
Level 1
*


View Profile
« on: August 19, 2017, 09:18:20 AM »

Hello!

We are two programmers currently working on the game industry. We have been developing a prototype for over a year in our free time, and we think it's a good moment to add a creative mind to the project!

First of all, we made a pitch for you!





Dashing Juno is a 2D top-down twin-stick shooter adventure game. We work in our own engine (C++/DX11) and we have the basic systems in place. You can take a look at our DevLog!

We think now is the moment for add a creative person with good skills so we can start building the world of the game and give it artistic coherency.

Our goal is, of course, release the game. We both have, however, our gamedev jobs that stop us from working on this full time. Still, we dedicate a fair amount of hours per week to the project, as we are really passionate about it.

So if you like the genre and/or think you can add to it what it's missing, don't hesitate to contact us! You will have two programmers at your disposal to make your life easier and full voice on game design decisions. Just respond to this thread or send me a private message.

Best! <3
Logged

Pages: [1]
Print
Jump to:  

Theme orange-lt created by panic