Well well, I have a shoddy/unpolished prototype of the new campaign mode.
There will most likely be bugs (of the software type), so if you find any, just tell me. I just want to get general feedback about the new direction (ie campaign) I am taking.
After the BOSS level, it is done. I think you will go the test level methinks (I forgot to edit that).
Tell me what you think. Total changes since v0.83
v0.85 aka New Prototype. - 2007/12/04
-Scrapped Big City.
-Started with a proper campaign (8 levels) with boss level.
-Fixed a kamikaze bug.
-Optimised game for lag.
-Balanced and added banter to all levels up to lvl 25 (pre-campaing lvls).
-Fixed Quaker Bug.
-renamed quaker to stomper.
-nerfed stomper.
-fixed the ring. (it doesn't go on forever now).
v0.836 aka Another for Guert - 2007/11/16
-Added More banter scripts.
-Fixed another stupid electro bug. It aint broken anymore.
v0.835 aka Only for Guert - 2007/11/13
-Solved Bugs
>Electro aint broken anymore.
>Can't bring up the menu in the main menu.
>Fixed some text.
>Fixed a show stopping-bug (hopefully).
-Added New Menu art.
-Added new UI.
-Added new character potraits.
New menu screenie:
DOWNLOAD:
http://www.shotbeakgames.za.net/RT2CP.zip