Hi everyone!
I'm a long time reader and decided to try my hand at joining this amazing community of folks.
I'm working on my "full" game right now. I've made a few in the past, but they've been tiny things to just get the creative juices going. Anyway, to the details!
Title: Gui Push: Ice Cavern Treasure
Game Type: Puzzle
Resembles: Pengu and Sokoban
GameplayThe basic idea is that you have to reach the exit to proceed to the next level. You can only reach the exit by destroying all of the generators. To destroy the generators, you must push an ice block or rock into it.
Both types of blocks will slide across the floor until they come into contact with another object. Ice blocks will break if they run into those objects. If an ice block runs into another ice block, both will break. Rocks will only break if they run into a generator. Rocks will also break any ice in its way.
You must have at least one space in between blocks for it to work. So, for example, you can't push a rock that's directly next to a generator and expect it to explode. It has to gain momentum by sliding.
Full Game Plans- 50+ Puzzles
- Level Editor
- Original music (though I do like this song)
- Sound FX
Controls- Arrow keys to move
- "R" to restart level (I think level 10 isn't restarting properly right now, sorry!)
ScreensDownload the 12 Level Demohttp://www.wanderingpandacomics.com/temp/xmas-beta-12levels.zipThanks!