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TIGSource ForumsCommunityDevLogsTBT: Tower Defence
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retrophilion
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« on: December 10, 2016, 05:14:26 AM »

Started my first independent game a couple of months ago...

It's basically a tower defence game like PvZ but not exactly the same.  Currently changing gameplay mechanics and updating GUI.

Once I've updated this I'll replace the placeholder sprites.




Still lots to do....

www.retrophil.com
https://twitter.com/retrophilion
« Last Edit: December 10, 2016, 05:29:39 AM by retroPhilion » Logged
retrophilion
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« Reply #1 on: December 20, 2016, 05:08:07 AM »



Sorry for the delay - Christmas slows me down for a number of reasons Sad

Currently wiring in the new GUI system which involves pulling out the old character placement mechanics.  The barebones are nearly in and hopefully this should be the start of a new climb to making a game under these new rules.

Whats left….

Making it so the progress bars stop going until a character is placed.
Add the two BOT slots on the right to work the same as the other four slots, but obeying to the energy meter.
Score.
Having the “R:” count all characters that are in the level. (Everything is still abit hazy but this will hold the entire number of defenders being used and available)
Once those few things are done I can play around with the new enemy spawner and defender numbers to make this a fun playable level.

Hopefully……the basics should be fun enough and I’ll have something to build on.

Anyway if I don’t post again before Christmas have a good one whatever you are all doing and I’ll post again soon.
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retrophilion
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« Reply #2 on: January 18, 2017, 01:19:28 AM »

Cell that keeps enemies now gives way, currently adding mines and turrets.

Next thing to work on is the power meter in the bottom right that ties in with these two defenders, and then onto replacing the defenders sprites.

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retrophilion
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« Reply #3 on: February 14, 2017, 04:16:46 AM »

So much of the core code is already in, I just need to update the art and then we can start seeing multiple levels with rounds.  All of a sudden development has sped up without even noticing it?

Updated UI
Added Battle bots in UI
Added a breakable wall

Instagram video here with some megaman music: https://www.instagram.com/p/BPSjlizBloi/?taken-by=iamretrophil

Also something eswat character related, for da lolz: https://youtu.be/vrEPjwUVUvQ?t=8m2s
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