Hi devs
I'm new here, so let me introduce: I'm a newbie developer and I'm here to exchange experiences and share my first steps as a game developer.
This is Bloody Mice, a very early development stage game, I'm doing in Unity.
The idea is kill rats that infest the levels, the player can rotate the environment lightly causing certain objects to move.
I'm still not sure while the art style, it's all very conceptual, art is not my specialty.
I started with this example using basketballs. I did it all in two weeks.
If you want to test, feel free to contact me.
What kinds of situations and power-ups would be interesting?
Is it better to explore the gameplay with basketballs?
How do you imagine a multiplayer mode in this game? Is it easy to create multiplayer games using Unity?
I count on your suggestion for possible mechanics that can be implemented.