medi
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« on: March 26, 2010, 12:01:42 PM » |
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« Last Edit: March 27, 2010, 02:05:20 PM by medi »
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J. R. Hill
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« Reply #1 on: March 26, 2010, 10:27:36 PM » |
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Wow, there is some clever level design here. Bravo! P.S. Your English is much better than my Farsi.
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« Last Edit: March 26, 2010, 10:39:49 PM by JR Hill »
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hi
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medi
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« Reply #2 on: March 27, 2010, 05:16:28 AM » |
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thanks. JR Hill. can i ask could you finish the game ?
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Kunal
Level 1
is feeling Bit.Core.Trippy
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« Reply #3 on: March 27, 2010, 06:00:51 AM » |
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Pretty awesome. For some reason the game froze at some point on the fifth or sixth level (I wasn't keeping track) and I had to kill the process.
I'll let you know if it happens again.
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medi
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« Reply #4 on: March 27, 2010, 06:06:12 AM » |
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thanks. does is it happen just for level 5 or 6 ? or it happens in any level if you do somthing ?
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Hatsu
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« Reply #5 on: March 27, 2010, 06:40:46 AM » |
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It won't run for me on Windows Vista. As soon as it starts I get the error 'Bo has stopped working'.
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Kunal
Level 1
is feeling Bit.Core.Trippy
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« Reply #7 on: March 27, 2010, 01:00:45 PM » |
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It seems to be happening on other levels as well (2nd and 4th). I start playing, then if I use some other application (Opera, foobar) for a short while, and then try and come back to the game it freezes.
Of course it might just be my crummy PC.
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J. R. Hill
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« Reply #8 on: March 27, 2010, 01:09:17 PM » |
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thanks. JR Hill. can i ask could you finish the game ?
Yes, it ran fine on my computer (Windows XP Japanese Version, old video card) And I beat it.
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hi
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medi
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« Reply #9 on: March 27, 2010, 02:10:18 PM » |
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It seems to be happening on other levels as well (2nd and 4th). I start playing, then if I use some other application (Opera, foobar) for a short while, and then try and come back to the game it freezes.
Of course it might just be my crummy PC.
i fixed this bug , now you can download the New version from here : http://www.multiupload.com/UQI3ASV9V1http://up.iranblog.com/2161/1269783121.zipthanks. JR Hill. can i ask could you finish the game ?
Yes, it ran fine on my computer (Windows XP Japanese Version, old video card) And I beat it. you are really Clever. i think my game is too hard :p
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Kunal
Level 1
is feeling Bit.Core.Trippy
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« Reply #10 on: March 27, 2010, 02:42:24 PM » |
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Works fine now, and I finished the game. I think the puzzles had the just the right kind of difficulty level. Nice work.
A minor quibble would be that in a game where the puzzles are the main focus, the pixel perfect platforming required in the last level seemed out of place.
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Xecutor
Level 1
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« Reply #11 on: March 27, 2010, 10:22:58 PM » |
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Before I installed XNA, it was crashing on start. With latest .net framework and XNA installed it works fine. Great game, good concept! But a little too short And yes, last level with lots of precise platforming is a little out of place. And IMHO 'Draw' animation could be a little bit shorter.
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J. R. Hill
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« Reply #12 on: March 27, 2010, 10:30:18 PM » |
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I liked the long animation of the drawing since it aims to be more of a laid back game than a dash to the finish. I thought the graphics and music also helped make that atmosphere.
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hi
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medi
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« Reply #13 on: March 28, 2010, 03:13:24 AM » |
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i made a new level to replace it with Level 10.
you can add "11.txt" to Content folder or replace it with "1.txt" if you don't have enough time to finish the game again.
this is the Level :
44444444444444444444 40000000000000000004 40000000000000000004 40000000000000000004 40000100000000000004 40111100000000000004 40000110000000000004 40020000000000000004 44440000000000000004 40000030000000000004 40000011011100000004 40000010000001000004 40111111101111000004 40000000000000000004 40000000000000000004 40000000000000000004 40000000000000000004 40000000000000000004 40000000000000000004 44444444444444444444
i think this level is really better than Level 10. we can make our own Levels and share theme here. i will put these levels in the next version of the game.
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tim_the_tam
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« Reply #14 on: March 28, 2010, 05:20:15 AM » |
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you got a interesting mechanic that has potential to be great puzzle platforming game. you just flesh out the concept some more and be smart with the level design. whilst i didnt play through the whole game i got up to this level and quit i know you have to move that green square below to the other side to make a platform to get to the door but the process is very slow so please put keep this in mind. also the draw animation seems too slow because of the amount of drawing you have to do in some levels. either make the levels completable with a few drawings or making the animation faster.
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medi
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« Reply #15 on: March 28, 2010, 11:45:05 PM » |
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yes , i agree that Level 10 has some problems . did you test the level that i sent in my last Post ?
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