Best cooking sim of the year.
Felt a little too easy and gave up after the 2nd level though. I would prefer a smaller map and enemies that shoot more often. (And maybe a 3rd and separate goal for the spices)
"Best cooking sim of the year" !!!
Thanks JR!
I was thinking of doing a couple things to make it a bit more challenging.
1) have a "cooling down" stage to the pots after they've been cooked and taken. that way the player won't be able to farm the same pot over and over again.
Also, the levels are randomly generated, though they're seeded, so they'll always be the same until you unlock custom variations (by beating it once). But, I think I may make the environmental blocks a bit more sparse on each level.
Currently, level 1 has many, level 2 has a bit less, and level 3 has even less.
The bots have line of sight vision, so with so many blocks, it makes it really easy to hide from them. And they'll only shoot if they see you.
Thanks for the feedback!