Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411604 Posts in 69388 Topics- by 58445 Members - Latest Member: gravitygat

May 08, 2024, 03:20:09 PM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsDeveloperPlaytestingBart's Moving Maze Madness
Pages: [1]
Print
Author Topic: Bart's Moving Maze Madness  (Read 927 times)
alapshin
Level 0
*


View Profile
« on: April 07, 2010, 11:21:48 AM »

Hi everyone!

Currently, I'm working along with OpenGameArt community on a simple puzzle game named "Bart's Moving Maze Madness". I'd love if you'd check this game out and post some feedback.

Platform: Linux

License: GPL 2+

Rules: Bart is a puzzle-style game. In a maze, there is a human and several monsters. The human wants to escape (reach the "exit" point). The monsters, as you may have already guessed, want to eat him for breakfast. The human is in a panic, and you cannot control him at all! He runs in a straight line until reaching a wall, and then turns in a random direction and runs again or explores the maze. One way exists to help the human: you may rotate walls.

Screenshot:


Game is fully playable, but art stuff still is in progress and will be changed. Development is also on its way to implement new features.

Links: Home page, Freshmeat, SourceForge, Download binaries(v 0.14)

Thanks a lot for any feedback!

-
Anton
Logged
increpare
Guest
« Reply #1 on: April 07, 2010, 12:01:33 PM »

Oh no, I don't have linux, and the engine doesn't have windows/osx support yet.  Bah.
Logged
Pages: [1]
Print
Jump to:  

Theme orange-lt created by panic