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1411609 Posts in 69388 Topics- by 58448 Members - Latest Member: NESIA

May 09, 2024, 07:59:49 AM

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TIGSource ForumsCommunityDevLogsShoptown Dooter: a Deep PVP party game!
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Author Topic: Shoptown Dooter: a Deep PVP party game!  (Read 6207 times)
Abdurrahman
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« Reply #40 on: March 03, 2024, 09:49:02 AM »

Just released Devlog #2

How I am creating harmony in my game.




Explaining how I am connecting the mechanics of my game to create a cohesive experience.
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Hey everyone! I am making a competitve party top down shooter. kindly check my devlog:
https://forums.tigsource.com/index.php?topic=73729.0
Abdurrahman
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« Reply #41 on: March 22, 2024, 02:10:47 PM »

Yay! I created a new devlog!



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Hey everyone! I am making a competitve party top down shooter. kindly check my devlog:
https://forums.tigsource.com/index.php?topic=73729.0
Abdurrahman
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« Reply #42 on: April 21, 2024, 01:13:55 PM »

It's been a long time since I updated anything here. We finally entered the realm of Steam. We are going full force into announcing the game and publishing the Steam page. This is probably the hardest thing we did. And after all this time, this feels like the start of a new journey, which is both exciting and overwhelming.
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Hey everyone! I am making a competitve party top down shooter. kindly check my devlog:
https://forums.tigsource.com/index.php?topic=73729.0
Abdurrahman
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Excellent Falafel eater


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« Reply #43 on: April 23, 2024, 12:22:50 PM »

Check out the new devlog!

Cheating became a permanent part of my game; in fact, it became one of its most defining features. How did that work? How did I come up with this idea? I will explore this unique topic in this devlog.





enjoy Gomez
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Hey everyone! I am making a competitve party top down shooter. kindly check my devlog:
https://forums.tigsource.com/index.php?topic=73729.0
Abdurrahman
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Excellent Falafel eater


View Profile
« Reply #44 on: May 08, 2024, 10:33:11 AM »

Get ready, folks! In just 7 days, we'll be unveiling our game! Screamy It's been a journey of years, and I'm still pinching myself that we've made it this far... Cry

I started a countdown on Twitter... and some Discord servers.

https://twitter.com/GameSandwichStu/status/1788273052284760448

If anyone is reading this devlog. I would really appreciate the support when we announce the game and show the reveal trailer. A simple retweet that day would help us a lot.

Also; I am setting the project to 60%  Well, hello there!
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Hey everyone! I am making a competitve party top down shooter. kindly check my devlog:
https://forums.tigsource.com/index.php?topic=73729.0
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