- LAST DAY -
Hi there!
The 6th and last week is over. Is the game finished?
No.
Are we on the right track?
Yes.
I would say 80% is done.
But as a lot of us know, the last 20% are the more difficult hehe.
Are we happy with the result?
Yes.
Still, there is only one judge: players.
So, now, our goal is to release asap a closed alpha demo to get precious feedbacks in order to improve the game.
(You can already PM me if you are seriously interested.)
Not sure how much time we’ll need.
We’ll take what we need (no rush), but we don’t want to loaf.
As they said: "You have to strike while the iron is hot". ; )
On my side, I have a lot of tweaking to do here and there:
Polish some gfx.
Add some animations (rooms and characters).
Polish UI and modify portraits to make them fit properly to it.
On Atavismus side, there are some code fixing to do and still linking branches dialogs/conditions to write.
Another time consuming and unestimated phase we’ll be tests, tests, tests (before to be able to release the alpha).
Anyway, I guess I can make a first assessment.
I learnt a lot with this game.
I faced two well known realities:
We always need a solid organization all along.
Naming photoshop layers (even the little not important ones) is mandatory. :D
(By the way, I guess I should not have layers spam so much. ^^)
More seriously, I noticed one thing: a gfx is never finished (even if I thought it was many times during the process haha).
Also, maybe I underestimated some parts/details (especially animations).
Some stuffs seem easy, but in fact it’s hard to deal with and take more time than expected to get a satisfying result.
By the way, sometimes, it’s better to change subject of work (to avoid to be stuck) or go for inspiration (R&D, tutorials, etc.) and come back later on the difficulty.
Still, that was really great to work fulltime on art!
Well, I guess that post is already too long. ^^
TL;DR:
The work placement is over but the gamedev is going on!Feel free to ask/advise/criticize anything: your opinion matters to us. : )
Thanks for reading and see you soon*!
*(next week-end I guess)