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TIGSource ForumsCommunityDevLogsConficus [2D] [Topdown] [Crafting]
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Author Topic: Conficus [2D] [Topdown] [Crafting]  (Read 3258 times)
RadiationBLUR
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« on: July 04, 2011, 10:50:47 AM »




Name: Conficus
Genre: Top down Shooter, Rpg, Stealth
Company: Tubblecut Games
Programmer: RadiationBlur
Music: Palace_cat
Concept art: Starflier

Ver 0.31
Closed Alpha Testing


Story/Desc:

In the world of Conficus you starts as an poor bum, With no weapons or shiny coins. Not even a penny. Your Misson is to either kill the King, or hire strong, devouring and insane creatures to do it for you.
But, to even get near the king you have to get a weapon. Gathering Resources like Sticks, Leaves, Thorns, Stone and various metals is a important task. As you get better weapons, better Allies. Your’e ready.
You could also do it the easy way, Killing every civilian you see. And steal their money. Buy yourself the tools and weapons you need. Without getting your hands dirty. In Endstream, A Random generated Adventure where YOU chooses the ending, O’Yea… This gonna be EPIC!

More Info coming Soon.

Blog: http://tubblecut.tumblr.com/
« Last Edit: July 08, 2011, 11:47:27 PM by Tubblecut Games » Logged
RadiationBLUR
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« Reply #1 on: July 05, 2011, 03:42:28 AM »

Updated the post, with more info and a screenshot of it's current state.
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RadiationBLUR
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« Reply #2 on: July 05, 2011, 10:15:54 AM »

Ver 0.29

-Began working on World generation
-Added Bamboo, and made trees rounder.
-FPS boost, for the third time.

Screenshot:
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Average Software
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Fleeing all W'rkncacnter


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« Reply #3 on: July 05, 2011, 10:27:01 AM »

or hire viscous

Viscous doesn't mean what you think it means, unless the monsters are slimes or something.
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Daniel Seabra
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« Reply #4 on: July 05, 2011, 10:43:01 AM »

I'm thinking he meant vicious. But really, humans are 70% water, right, and are still solid. And in the end, what are solids but extremely viscous liquids. </badrantandignorance>

I like the graphics. Looks like it's a game I can play at full FPS, which doesn't occurr that often anymore. Not much else to comment on right now, perhaps a vid would be nice?
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RadiationBLUR
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« Reply #5 on: July 05, 2011, 10:53:11 AM »

or hire viscous

Viscous doesn't mean what you think it means, unless the monsters are slimes or something.

Thank you.
Fixed.
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Starflier
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I can't see how this could possibly go wrong...


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« Reply #6 on: July 05, 2011, 03:33:02 PM »


I win!
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RadiationBLUR
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« Reply #7 on: July 05, 2011, 09:22:07 PM »

Thank you, starflier.
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gameyeti
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« Reply #8 on: July 06, 2011, 04:57:40 AM »

I win!

That art is great, Starflier. My first thought was it was the OP doing concept art and "making it look old". I was like, "NOOOOO.. it looks great before!".
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Starflier
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I can't see how this could possibly go wrong...


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« Reply #9 on: July 06, 2011, 08:46:40 AM »

I win!

That art is great, Starflier. My first thought was it was the OP doing concept art and "making it look old". I was like, "NOOOOO.. it looks great before!".

So, I should have put some explaination into my post I guess... These are just the character avatars (For dialogue I'm guessing? I still haven't played the game yet) On the left are my concepts, on the right, the finished project. I tried to stay true to the visual feel of the game; all the colours were taken directly from screen shots, (Except the King's white) and the characters are built out of squares.
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moi
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DILF SANTA


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« Reply #10 on: July 06, 2011, 01:49:25 PM »

I don't really understand what's going on, but I think the game would look better with the non pixelled art
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subsystems   subsystems   subsystems
BomberTREE
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« Reply #11 on: July 06, 2011, 02:59:27 PM »

Those tree's would be so amazing if they had a little wind blowing animation.. Oh Boy!
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Starflier
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I can't see how this could possibly go wrong...


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« Reply #12 on: July 06, 2011, 10:09:08 PM »

Those tree's would be so amazing if they had a little wind blowing animation.. Oh Boy!
I second this  Gentleman
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Metal Snail Idea Workshop - Hey, there's actually a website there now X(
Cats in the Kitchen - It's a comic about cooking, and the cooks that do it...
RadiationBLUR
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« Reply #13 on: July 08, 2011, 11:42:03 PM »

Original post: Tubblecut.tumblr.com



Ver 0.31

-Added wind animation to trees.

-Tweaked the AI to act more realistic.

-Main Menu.

-Started working with resources and Crafting.
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BomberTREE
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« Reply #14 on: July 09, 2011, 01:40:28 AM »

   Kiss yay!
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RadiationBLUR
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« Reply #15 on: July 09, 2011, 01:52:05 AM »

   Kiss yay!

Inspired by the best  Kiss
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RadiationBLUR
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« Reply #16 on: July 15, 2011, 05:09:06 AM »

Ver 0.33 [Orginal Post: http://tubblecut.tumblr.com/]

-Chickens.

-Gold, Coal.

-Better Tree animation.


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RadiationBLUR
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« Reply #17 on: July 28, 2011, 08:02:40 AM »

Ver 0.25
Build 2

-Added Chickens.
-Bug fixes around the Generation.
-More Sprites of Weapons and attacks, yet only 2 implemented.

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