Hi there tigsource. So I just finished up a prototype I made for a programming course I took and I would reeeeaaaally like some feedback since I'm thinking about keep developing it for 360 (with added features ofcourse). The game is made with XNA.
Here's the description of the game taken from my readme file:
Use your paddle to destroy the squares to increase your score. Avoid being struck in your red edges beacuse this will destroy your paddle.
If you destroy several squares within a short time limit you will build up a combo. This will make your score increase faster.
There are three game modes, single player, two player coop and two player competitive.
SO HERE'S ANOTHER DOWNLOAD LINK FOR A BUILD I THINK WILL WORK FOR MOST PEOPLE (only use this if you haven't played a xna game on your comp previously since it contains more files than the links at the end of this post):
http://www.mediafire.com/download.php?zyjzmkkyuymHere's some screens to whet your appetite:
I would really appreciate some feedback on this. Do you find it any fun? What would you like to see added. Stuff like that. Hope you enjoy it!
The game is at its best with a 360 controller plugged in, if you don't have one you'll find the keyboard controls in the readme file.
p.s. Under the options menu you can turn off the bright blinking backgrounds in case you're epileptic or just find them annoying.
Edit: haha, oops. Here's some download links
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http://www.mediafire.com/download.php?mnmnmzztn2uhttp://rapidshare.com/files/276627356/RGB.rar