Thanks! the tech tips are all very helpful--the STK looks like it could be just what we need, and I'm also impressed by the list of stuff that uses PortAudio, like Pd and AudioMulch...that suggests it should be pretty powerful, too...
@GregWS: funny you say that about the grating beginning and ending; for some reason the screen capture software we used distorted the sound, which wasn't like that originally (it was much softer and warmer). Thought it sounded kind of cool though, like My Bloody Valentine or something, but we'll see where that goes
@Orel: I really liked your prototypes! I was especially fond of the one with the balls that could sort of scrape against each other, which created a really unique sound
A few of the others crashed my (very crappy) copy of windows running on my mac, but I really liked the ones I was able to play
As far as your es library is concerned: it sounds really cool
; that said, right now we are planning on doing the project free/open-source, and we don't really have any money, so unless you decide to GPL it or something similar, we probably won't be able to use it... also, we aren't to the part of the process where we need anything besides supercollider and processing, but once we get there, if it seems like your library could be helpful, I'll get in touch.
Thanks again for your thoughts!