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TIGSource ForumsDeveloperTechnical (Moderator: ThemsAllTook)Worst Combination Possible, yet still wish to make games.
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Author Topic: Worst Combination Possible, yet still wish to make games.  (Read 6143 times)
Shard
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« on: February 02, 2009, 09:24:22 PM »

Hello. I'd like to make games, but it seems I'm out of luck. You see, I merely have a 10.5, non intel mac. I don't get any allowance, so I can't buy a windows, and because of my OS, I can't emulate windows either. So is there any way to make fun games with just a regular mac, and no coding experience?
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Blob
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« Reply #1 on: February 02, 2009, 09:42:41 PM »

Stencyl
http://www.stencyl.com/about/
An easy game creation engine that supports all forms of Mac (and Windows and Linux).
Still not released yet, but coming close to the closed beta, so it'll be some wait.
« Last Edit: February 07, 2012, 12:19:30 PM by Blob » Logged
deadeye
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« Reply #2 on: February 03, 2009, 12:14:21 AM »

Stencyl

Heh, Stencyl :D

You know, Stencyl might be interesting if the creators actually released some info about it.  Or even a short demo of anything that's actually been made with Stencyl.

Quote from: Stencyl Website
Why are there no screenshots or details?

As a startup, we're currently operating in "stealth mode" and will not disclose any screenshots, videos or detailed information until we launch.

"Stealth mode," gimme a break Roll Eyes
« Last Edit: February 03, 2009, 12:19:14 AM by deadeye » Logged

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Glaiel-Gamer
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« Reply #3 on: February 03, 2009, 12:21:10 AM »

Raw c/c++ with opengl

You can download GCC but I think it comes built in on the machine.
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John Nesky
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« Reply #4 on: February 03, 2009, 12:36:56 AM »

Flash/Flex. I'm in the same situation.
Or, for a slightly lower barrier-to-entry, Processing for Java.
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OmniMuffin
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« Reply #5 on: March 02, 2009, 04:50:33 PM »

Linux.
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mcc
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« Reply #6 on: March 02, 2009, 07:34:05 PM »

Apple's developer tools are free (developer.apple.com), and it is possible to compile windows software from a macintosh pretty easily by installing a program called "mingw". Of course this assumes you're using C++, which someone with no coding experience likely would not be...

Have you looked into Flash?
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siiseli
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« Reply #7 on: March 03, 2009, 01:31:43 PM »

Poor boy, stuck with a mac.
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Mikademus
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« Reply #8 on: March 03, 2009, 01:54:48 PM »

Apple's developer tools are free (developer.apple.com), and it is possible to compile windows software from a macintosh pretty easily by installing a program called "mingw". Of course this assumes you're using C++, which someone with no coding experience likely would not be...

Have you looked into Flash?

Didn't Apple try to push Objective-C as their platform language of choice for a while? Never had much experience with it, but its advocated praise the language. From what I've seen it looks relatively messy and to have some shortcomings compared to C++.
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Mr. Yes
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« Reply #9 on: March 04, 2009, 02:39:47 PM »

You're starting to scare me a bit, Pablo.
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PaulMorel
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« Reply #10 on: March 04, 2009, 07:07:26 PM »

If you're coding in java, it doesn't matter what type of system you're working on.

jGame FTW: http://www.13thmonkey.org/~boris/jgame/

Of course, you had better be comfortable writing java apps before you try to tackle a game.
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UltimateWalrus
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« Reply #11 on: March 04, 2009, 07:28:44 PM »

Isn't it possible to install the actual Windows operating system on a modern-day Mac?  I mean like, in a dual-boot configuration?  I don't have a Mac, but I have a friend who has a MacBook who has done this.

On Windows, of course, for newbies I would recommend Multimedia Fusion, or Game Maker if you are lame Wink

I kid, I kid, Game Maker is teh sex.

EDIT: Oh nevermind, I just realized you said your Mac was non-Intel... sux  Undecided
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Gold Cray
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« Reply #12 on: March 04, 2009, 09:46:39 PM »

Maybe install Linux, and run Game Maker with Wine? Better yet, put Linux in a virtual machine, and run Game Maker with Wine.
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Strom
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« Reply #13 on: March 05, 2009, 02:31:37 AM »

serveral ways....
1.Get a job , buy a pc

2.sell the mac , buy a pc

BTW first POST Coffee
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Hajo
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« Reply #14 on: March 05, 2009, 02:36:08 AM »

serveral ways....
1.Get a job , buy a pc

2.sell the mac , buy a pc

3) Use a platform independent language and overcome the limits.
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Per aspera ad astra
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« Reply #15 on: March 05, 2009, 09:49:27 AM »

processing
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KennEH!
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« Reply #16 on: March 05, 2009, 09:51:56 AM »

Pirate Windows XP.
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r.kachowski
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« Reply #17 on: March 09, 2009, 03:37:19 PM »

in browser game dev
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Tazi
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« Reply #18 on: March 13, 2009, 07:02:27 AM »

Doesn't YoyoGames currently working on porting GM to Mac, or something like that?  Roll Eyes
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Zaphos
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« Reply #19 on: March 13, 2009, 09:11:57 AM »

That's windows only, currently.  Mac support coming eventually I guess, so it goes in the same bin as game maker.

Processing is a pretty accessible choice, it's java-based and very quick to get started with.
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