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TIGSource ForumsDeveloperPlaytestingPrototype feedback: Rogue Cards
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Arnold
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« on: December 27, 2013, 12:14:42 PM »

Hi!

I've put together a super rough prototype of an idea i had.
I want to mix TCG elements with a dungeon crawler roguelike.

But i feel this thing won't get me very far. I would love to get some feedback.
Maybe it's just a small thing that is missing for this idea to become interesting.

You can test it in the browser (Unity): http://tinytouchtales.com/prototype/rogueCards/
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failrate
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« Reply #1 on: December 27, 2013, 01:39:36 PM »

It doesn't seem to have any strategy to it or meaningful choices.  There's no treasure or any way to improve surviving heroes.  I think a TCG could definitely work as a RL, but I don't think this prototype is it.
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