SummaryEuropean Revival is a strategic game taking place in post-apocalyptic Europe destroyed by nuclear war in 1985.
Your goal is to take control of one of the surviving towns and rebuild and reunite your country and eventually Europe either through trade and diplomacy or conquest.
In a post-nuclear world, resources and means of production are quite important. That's why the game has heavy emphasis on managing economy - agriculture, mining, industry and trade between cities.
ScreenshotsFeedbackCurrently, the game is an early prototype still in the process of "finding the fun". Only the economic part is playable, with no AI countries and no means of waging war. Because economy management is the central part of this game, I need your feedback to make it accessible, comprehensible and fun.
Mostly I need your feedback concerning the design of gameplay, information provided to the player and general accessibility.
DownloadYou can find the build
HEREIt's an XNA game, so you need XNA framework installed in order to run it. If you have XNA, just go to the application files folder and run the exe. If you don't, just run the setup to let XNA install.
Additional info- Right click to dismiss any menu or message.
- Hold F1 for help.
- Ruins can be salvaged for resources.
- Currently, the game has no goal. Just imagine that your goal is to provide all population needs for everyone on the map. If you manage to do this, you can pat yourself on the back
- I accidentally left the map editor in this build. You can use it to make your own map or cheat if you figure out how to use it
- The prototype map is based on west Bohemia with some artistic license
Thank you very much for any kind of feedback!