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TIGSource ForumsDeveloperPlaytestingThe Longest Night
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pzuriz
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« on: January 03, 2014, 06:14:43 PM »

Hi everybody, Im new here at the forum and I want to show you my first published game (and second in my life) It's a simple top-down zombie survival game and I really like you to test it and tell me what do you think, kind of beta-testing.

 Here is the link: http://www.filefactory.com/file/1eewqd0pk5ct

Features:

*5 different weapons
*3 different bonus
*Fight in an inffected university campus
*escape from the growing zombie hordes

Some Screenshots:





Well, like I said it's very simple! Thanks for your help!
« Last Edit: January 09, 2014, 12:10:32 PM by pzuriz » Logged
joe_eyemobi
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« Reply #1 on: January 04, 2014, 03:21:00 AM »

Looks good!  Do you have a web player demo?
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pzuriz
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« Reply #2 on: January 04, 2014, 10:22:24 AM »

here is it!

http://www.tlndemo.net46.net/TLN%20Demo/

Took a while to figure out how to do it but finally I did it.

Have in mind that the online version is only a demo to show how the gameplay is. The .exe file is complete with sounds music and everything.
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joe_eyemobi
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« Reply #3 on: January 04, 2014, 11:20:57 PM »

Ok, just had a bit of a play.
I think it's a good start if this is your first go at a GM game.
However, you will need to add more to make it more playable.

- You will need to add in A,D for strafing left and right. 

- Also the collision is a little bit wonky so perhaps you will need to check your collision masks a bit.  I seemed to get caught and stuck on objects.

- The zombies need some attack animations.

Also just out of curiosity, do you definitely have to use GM?  For 2D games, I started off with Construct 2, which is super easy to use.  C2 also now has built in A* path finding, so the zombies don't have to just walk in a straight line towards you.


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pzuriz
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« Reply #4 on: January 05, 2014, 03:21:02 PM »

thanks for the feedback! I will make the changes and upload the new version soon. I will take a look to Construct 2, thanks for the advise
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pzuriz
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« Reply #5 on: January 06, 2014, 12:25:52 PM »

New version 1.3 of TLN

*Updates

*A/D sidewards movement
*Q/E Weapon change
*Double guns make more dammage
*New "scope" cursor for easier aim (Full only)
*New blood stains when player gets attacked
*New blood stains when zombies get shot
*New zombie attack animation
*Mute music buttom(full only)
*Kills are shown at the end of the game(full only)
*Minor bugs fixed

Online Demo http://tlndemo.net46.net/TLN%20DEMO/
Full .exe download: http://www.filefactory.com/file/1le4z8x013nn/The%20Longest%20Night%20BO.rar

**Note: The collition is a little buggy only on the demo, in the full game it works fine.
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gregmax17
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« Reply #6 on: January 08, 2014, 01:49:03 PM »

oh boy, those controls are hard for me - its a race car but in human form! hehe

Personally, I would just make the WASD keys be up, left, down, and right movement instead.

I suggest some pathfinding is needed. If I wanted, I could sit back in a corner and prevent some over half of the zombies from attacking me. Making it easy for me to survive the night.

Keep going at it, its looking nice. Smiley
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pzuriz
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« Reply #7 on: January 08, 2014, 02:46:02 PM »

thanks for trying it! I will take a look at the zombies and maybe add a relative or absolute control option. Wait for the next version!
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pzuriz
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« Reply #8 on: January 09, 2014, 12:09:52 PM »

v1.4.1

http://www.filefactory.com/file/1eewqd0pk5ct
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