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TIGSource ForumsPlayerGeneralMegaman 9 is 8-bit and on wiiware!
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Author Topic: Megaman 9 is 8-bit and on wiiware!  (Read 15429 times)
godsavant
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« Reply #60 on: July 12, 2008, 05:20:14 PM »


There's a whole bunch of these... songs:






Oh my god, I memorized the Japanese lyrics to that one. SO intense.
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Cymon
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« Reply #61 on: July 12, 2008, 08:32:54 PM »

Is that Theme Gas? The Me Gas? Sounds like an admission of guilt.
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Tatsu
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« Reply #62 on: July 17, 2008, 11:49:33 AM »

Crap, have you guys seen the "official box art" for this game??


http://www.destructoid.com/e3-08-official-mega-man-9-box-art-may-be-the-greatest-thing-i-have-ever-seen-95840.phtml
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hroon
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« Reply #63 on: July 17, 2008, 12:02:57 PM »

Astounding! Capcom seems to have a good grasp on what makes megaman so unique in our memories. I have only the highest hopes for megaman 9.
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policedanceclub
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« Reply #64 on: July 17, 2008, 12:26:29 PM »

"ultrasound graphics synthesis" and "8-bit fidelity engine"

Fuck yeah
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Bree
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« Reply #65 on: July 17, 2008, 12:39:11 PM »

Best boxart ever. No question.
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Jrsquee
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« Reply #66 on: July 17, 2008, 01:03:59 PM »

Crap, have you guys seen the "official box art" for this game??

Oh god yes.  I really really really wish it was not download-only so I could see that box on display in stores.  That would be that coolest thing ever.
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moi
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« Reply #67 on: July 17, 2008, 01:05:13 PM »

Shit! is that for real ?  Shocked Beer!
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« Reply #68 on: July 17, 2008, 01:10:37 PM »

Oh, man Capcom is going to make bank on this thing because you know it is being programmed by 2 Korean slaves, but then they're cashing in on nostalgia and internet buzz. I mean if that box art isn't real it should be.
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Valter
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« Reply #69 on: July 17, 2008, 01:11:23 PM »

All the oldschool games have stupid looking box art. It was a rule back then.
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Bree
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« Reply #70 on: July 17, 2008, 01:16:21 PM »

Please, Capcom, make that into a giant-ass poster.
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muku
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« Reply #71 on: July 17, 2008, 01:51:27 PM »

If there were some purely hypothetical person who had never played any Megaman game, ever, would you think less of that entirely fictional individual?
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Melly
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« Reply #72 on: July 17, 2008, 03:09:09 PM »

I just love how they're not taking this seriously. Or they are. Seriously awesome.

There's bad box art that's bad. And there's this. this is genius.
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« Reply #73 on: July 17, 2008, 04:21:55 PM »

I would buy a wii points card in a box that looks like that.
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« Reply #74 on: July 17, 2008, 04:23:47 PM »

Lessons learned from xkcd: switch hyphens around in phrases like these.

Please, Capcom, make that into a giant ass-poster.
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Bree
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« Reply #75 on: July 17, 2008, 04:25:43 PM »

If there were some purely hypothetical person who had never played any Megaman game, ever, would you think less of that entirely fictional individual?

We'd forgive him- provided that he immediately sought out at least one of the original Megaman games so that he can experience it for himself. Just be warned that hard old games are old andhard.

Lessons learned from xkcd: switch hyphens around in phrases like these.

Please, Capcom, make that into a giant ass-poster.

Aha, Muku, you slay me with your wit. Gentleman
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moi
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« Reply #76 on: July 17, 2008, 06:28:59 PM »

Hey I never played a megaman game  Embarrassed (I knew I'd find a use for this smiley)
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« Reply #77 on: July 17, 2008, 06:46:31 PM »


i have no words.
this is the best ting to come out of E3.
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« Reply #78 on: July 17, 2008, 07:14:42 PM »


i have no words.
this is the best ting to come out of E3.
I'm sorry Mister Fezh, I have to disagree. Haven't you seen Duke Nukem's trailer?
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muku
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« Reply #79 on: July 18, 2008, 02:21:28 AM »

If there were some purely hypothetical person who had never played any Megaman game, ever, would you think less of that entirely fictional individual?

We'd forgive him- provided that he immediately sought out at least one of the original Megaman games so that he can experience it for himself. Just be warned that hard old games are old andhard.

Always the diligent student of video game history, I did so and started out, appropriately, with Megaman 1. WTF You were right. This is hard. I probably would have played the hell out of that when I was a kid, if I had had a NES at the time. Now, though, I mostly feel my time is too precious to spend hours to get through one level of an ultra-hard platformer, as enticing as it is.
I did get through the Fireman stage after a few tries, though, and then died at his hands in seconds. Oh well. History lesson learned, I guess; this will do.


Quote
Lessons learned from xkcd: switch hyphens around in phrases like these.

Please, Capcom, make that into a giant ass-poster.

Aha, Muku, you slay me with your wit. Gentleman

Oh, but any credit would be entirely misdirected should it go to me. Gentleman

(That smiley is probably the most awesome thing about the entire forum.)
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