Rebirth is a survival horror sandbox game with a focus on procedural environments, dynamic AI, mood and atmosphere. Influenced by games such as Silent Hill, STALKER, and the writings of H.P. Lovecraft, Rebirth intends to bring back the intensity of old survival horror games like Silent Hill 2 and couple it with interesting and fun gameplay mechanics in a dynamic world where things are not as they seem.
Day
Scavenge. Hunt. Explore.
Afternoon
Fend off a group of survivors who found your house. Reinforce the barricades, take stock of your supplies, check to make sure you have enough gasoline for your generator.
Night
Survive.
Rebirth is a game about survival. The world is in shambles, shattered to the core due to a mix of mysterious events. Strange beings roam the earth and humanity is powerless to stop them. You are not a hero. You will not stop them either.
FeaturesProcedurally generated world – There will be a large amount of buildings and places that are procedurally generated to keep gameplay fresh and interesting each time you play.
Living, breathing eco-system. AI with goals and advanced behaviours, such as actively searching for you when they lose sight of you, searching key locations for food, etc.
Emergent gameplay – Random events scattered throughout the world. Your house may be raided or attacked one day, or you may find a map leading you to a loot cache… or a trap!. All gameplay elements are designed to work both on their own and coupled with other systems, thus allowing you freedom as a player to solve problems as you see fit.
Survival based gameplay – Scavenge during the day. Find food, weapons, medical supplies, ammo, and scavenge for shelter. Try to survive the night to see the light of the next day.
Procedural Horror, immersive atmosphere and dynamic scares!Various enemy types, all with different behaviors and objectives. No “This Enemy is a bigger version of that guy who does more damage”. A core philosophy is to make each enemy have a role and be special in their own way. Enemies have different factions and allegiances, you are not their only foe.
Physically simulated melee combat Full body awareness. Barricade existing buildings, set up defenses and generators using items you collect and the environment around you.
Permanent death.RPG elements – Customize your character, become more experienced.
Mind-warping horror system. Your fear shapes the world around you… (details on this still secret, will reveal later on)
Craft items using resources scavenged from the worldFuture planned featuresMultiplayer – After most mechanics are complete.
Completely procedurally generated environmentsSome Media to start things off with