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1411630 Posts in 69393 Topics- by 58447 Members - Latest Member: sinsofsven

May 12, 2024, 04:23:42 AM

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TIGSource ForumsDeveloperArt (Moderator: JWK5)Art
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tank.donuts
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« Reply #11740 on: May 28, 2020, 05:35:08 AM »

Ah, thank you Ordnas and Eyon!

Some design alterations have occured with the first and last characters, but here's the current state:



Looks nice! Love the way you work with shapes and colors!
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Success is not final, failure is not fatal: it is the courage to continue that counts
FingerTipsAndCompany
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« Reply #11741 on: May 29, 2020, 01:25:37 PM »

Example of illustration made by honorable artist of Ukraine Andrey Kulagin.
Specially for Oh, that Munchausen! - interactive audiobook-game!
OPEN BETA NOW!




LINKS FOR THE GAME ARE HERE:

Beta version of our app at Google Play:
https://play.google.com/store/apps/details?id=en.munchausen.fingertipsandcompany.full&hl=ru
Beta at Apple Store (Testflight):
https://testflight.apple.com/join/UPk5CcwF

Also here is our webpage about the project:
Thebaronmunchausen.com
And itch.io page:
Fingertipsandcompany.itch.io
RELEASE ON JUNE, 14 2020

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Visit our webpage about the project: thebaronmunchausen.com!
pyxelbit
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« Reply #11742 on: June 01, 2020, 10:48:06 AM »

Futuristic Pistol Concept Art
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Steven
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« Reply #11743 on: July 25, 2020, 04:03:10 AM »



Some fantasy classes I drew.
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Suttebun
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« Reply #11744 on: July 27, 2020, 08:25:12 AM »

@Steven I enjoy your colors.
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Tobers
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« Reply #11745 on: August 03, 2020, 05:04:40 PM »

I really like your lines. Those classes have a real consistent 80s anime vibe.
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Tobers
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« Reply #11746 on: August 10, 2020, 11:02:00 PM »

I finally put together something I really want to show. I think the palette and layout is getting close to what the game should look like in the end.

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Miguline
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« Reply #11747 on: August 25, 2020, 03:31:07 PM »

Showing this scenario in UE4, what do you think about it, do you have some advice to improve?
By the way follow me on twitter and if you do so I will follow you back or in Instagram at redpink_knight





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Miguline
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« Reply #11748 on: August 25, 2020, 03:33:00 PM »



Some fantasy classes I drew.
The cheff reminds me of earth worm jim
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Miguline
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« Reply #11749 on: August 25, 2020, 03:35:14 PM »

I finally put together something I really want to show. I think the palette and layout is getting close to what the game should look like in the end.


I really love this pixel art, It gives me the feeling that if It were real I would love to be there on vacation
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Tobers
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« Reply #11750 on: August 25, 2020, 04:14:26 PM »

Thanks meguline. That's specifically actually very important to me!
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Gaming_Stef
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« Reply #11751 on: October 02, 2020, 01:22:57 AM »

Some new screenshots of my game, Hijack Overdrive



and a (temp) trailer:



What do you think?

(if you want to try it, you can find the demo here: https://gamingstef.itch.io/hijack)
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Golds
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« Reply #11752 on: October 09, 2020, 11:25:10 PM »


https://twitter.com/Doomlaser/status/1314788549909151747
« Last Edit: October 10, 2020, 01:23:36 AM by Golds » Logged

@doomlaser, mark johns
michaelplzno
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« Reply #11753 on: October 30, 2020, 05:18:20 AM »

@tobers that reminds me a bit of the intro to Chrono Trigger but better.
@Golds retweeted! I would love to see a game full of characters in this style.

What started as a boat on the three waves of fate took a turn when it was hit with the wind of ambition and the thunder of destiny's star. The boat underwent metamorphosis due to the stress of the universe and we ended up with this:




"Get Back On It" we have a drunk king wearing a baseball cap crown trying to get back on the interstellar horse of the infinite cosmos but his scepter is too big: what is he compensating for?!?

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woodsmoke
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« Reply #11754 on: November 08, 2020, 02:09:29 PM »

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michaelplzno
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« Reply #11755 on: November 11, 2020, 03:36:50 PM »

lmao, @woodsnack, I relate to this b/c my GF says I'm a snack.
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woodsmoke
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« Reply #11756 on: November 13, 2020, 04:32:18 PM »

lmao, @woodsnack, I relate to this b/c my GF says I'm a snack.
That's hot. <3
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Golds
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« Reply #11757 on: November 21, 2020, 05:37:28 PM »

very beginning of a big roguelike shooter




https://twitter.com/Doomlaser/status/1329601038513557507
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michaelplzno
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« Reply #11758 on: November 23, 2020, 09:17:56 AM »

The big brain seems a decent fellow and I'd like to subscribe to its podcast.
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Golds
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« Reply #11759 on: December 11, 2020, 11:12:11 PM »

I have never thought about how eyeballs work so deeply before



https://twitter.com/Doomlaser/status/1337320179647262721

The big brain seems a decent fellow and I'd like to subscribe to its podcast.

This 7dfps game is related to the game with Big Brain....




https://doomlaser.itch.io/gunflesh

Inspired by David Cronenberg & David Lynch, among other things

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@doomlaser, mark johns
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