Hello,
I´m actually creating a prototype for the experimental gameplay Sifteo competition.
My game will be a creative exploration Toy using the precognition ability of the player.
It can be played individually or by 2players from 2 year to 120 years. ( with 3 cubes, if you got 4 cubes it can be played by 3 players.)
The rules are really simple ,
Before starting the party, all the cubes should be in contact.
-if you play alone, the only constrain is to move and connect one cube at the time.
The party will be finish when “the end ” appear on one cube.
-the two player game is turned base, each player normally move one cube per turn, this cube should be connected to the other cubes.The both player should try to use is mind to create the most incredible story as possible.He can use is precognition ability to make the story the more exiting as possible.
The party will be finish when “the end ” appear on one cube.
But what is important is to the end, but what experience the player have live.
( I´ll invite the players to create is own rules, as collect the most of “heart” as possible , if you found “a gun” you are dead, play twice if you find a two hands icon, etc…I really think than sifteo cubes by is analogical and physical position in the world can really wake up the creativity of the player).
You can see a video of the pre-alpha version here :
The game concept was influence by Chris crawford´s games, and by babies construction blocks.
I have create a tumblr for the game
http://cubeheart.tumblr.comAll your feedback are welcome!