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TIGSource ForumsDeveloperPlaytestingMy online multiplayer demo via HTML5
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Author Topic: My online multiplayer demo via HTML5  (Read 359 times)
Tubutas
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« on: March 06, 2013, 10:19:20 AM »

http://www.reddit.com/r/modit/comments/19nz44/submissionrubble_rumble_a_multiplayer_class_based/

This is the engine that I'm going to be building my game on, but atm I don't know if it can handle enough people for me to advance further and add content. This is a game written in HTML5 with that is connected to a node.js server. The GUI is more or less what we're going to end up going with [Although make things like the victory and scoreboard screen more visually pleasing]

Any feedback, thoughts or noticable bugs?

[Also if your a redditor I wouldn't mind an upvote]
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