Now on Kickstarter!
'Brandon Must Die' is an action rogue-like that takes place on an alien planet.
When I first set out to make a game, I asked myself "What would I like to play?". The answer was: I've played hundreds of hours of
'The Binding of Isaac' and I really just want more of that! But... I'd like a new take on it, in a new environment with guns you can upgrade and a scifi theme.
100s of itemsEnhance every aspect of your character. Buff up your armor so you can take a lot of damage. Run faster or just get a jetpack and fly. Get a magic staff and summon thunderclouds. Shoot slow, giant, bouncy, freeze bullets, that spawn live grenades on impact. Build 'C.L.A.M.P.S' the tiny robot that just wants to bite everyone. Use special items that slow time, light everything on fire, throw meat cleavers, emit a force field, drop landmines, or place a sentry gun.
Most items will change the appearance of your character.
PermadeathWhen you die, you lose all your items and start over. Although you can unlock items that can be found on other runs. A full playthrough of the game should take 1-2 hours.
High difficultyThere will be 'bullet hell' rooms that will make you go "HOW AM I SUPPOSED TO BEAT THAT!?".
Unlockable items and charactersWhen you first start playing there will only be a limited number of items to find. As you achieve feats like killing a certain boss without taking damage, or killing 100 slimes, you will unlock items that can be found in later runs. Beating the game under the right circumstances will also unlock new characters that start out with different stats and items.
BossesEach of the 12 levels will have at least 2 different bosses to randomly encounter.
Randomized dungeonsEach playthrough will create a unique map layout with random rooms.
Secret roomsDoing specific things like exploding a grenade on a certain swamp will open up a doorway to a secret area. Inside you may find ultra-rare items.
I started working on BMD! in February 2013 and I've put over 600 hours into it's design and development. I have enough content to fill 8 levels, but I plan to have 12 total. I'm hoping to release this project in June of 2014.
http://www.brandonmustdie.com/https://twitter.com/brandonmustdie1https://www.facebook.com/pages/Brandon-Must-Die/462682627183854http://www.indiedb.com/games/brandon-must-die