I've made games based on this character before, but nothing serious. My friend E-Man has also made an amazing adaptation (which he posted here... I think).
The character is Flug. He's a slug. And he must make his way over platforms, and stuff.
In all honesty, I do have a solid plan for this ~ which I'll post soon.
These screenshots don't really represent how the game will look. I mean, it's going to be this style, but much more detailed and interesting environments and backgrounds.
I've mostly be working on the engine at the moment and planning how the whole game will pan out etc. Levels, maps, story etc. I've also been generally bumming around and getting distracted.
Anyway. Thought I'd share something and be more involved with the game design community