Alec S.
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« Reply #5540 on: July 19, 2018, 10:18:21 AM » |
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That looks pretty neat! Wishlisted.
Thanks!
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Scifa
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« Reply #5541 on: July 20, 2018, 10:21:58 AM » |
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JordyLakiere
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« Reply #5542 on: July 21, 2018, 08:26:51 AM » |
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Working on item pick up & dropping! Inspired by one of my fav games, Titan Quest
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SeanNoonan
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« Reply #5543 on: July 21, 2018, 05:26:52 PM » |
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Crosspost from screenshot saturday:
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Chris MacAdam
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« Reply #5544 on: July 24, 2018, 09:42:49 AM » |
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Not sure how long you're supposed to wait after posting in here to post again, but here is another gif I just recorded of me testing some new cliff tiles and a parallax BG. Everything very WIP right now. Games art has a darker tone now than in the gif on last page. It is more what I was going for. Looking good guys, always love seeing everyones gifs!
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JordyLakiere
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« Reply #5545 on: July 25, 2018, 05:10:52 AM » |
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You don't think I'd make a gladiator game without the audience launching random weapons and items into the arena sometimes, right? (Especially now that item picking up & dropping is in the game) So I wrote a little "launcher" script! Making great progress the last few days
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JordyLakiere
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« Reply #5547 on: July 26, 2018, 05:48:33 AM » |
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If you're fast enough to hover over one in mid air you totally can actually! Hadn't even thought of that. Or I should do something like this to get a guaranteed hit :D
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powly
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« Reply #5548 on: July 26, 2018, 01:51:53 PM » |
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You don't think I'd make a gladiator game without the audience launching random weapons and items into the arena sometimes, right? (Especially now that item picking up & dropping is in the game)
So I wrote a little "launcher" script! Making great progress the last few days
Looks absolutely neat, but... is there a significance to his skirt changing color?
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JordyLakiere
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« Reply #5549 on: July 27, 2018, 03:27:16 AM » |
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You don't think I'd make a gladiator game without the audience launching random weapons and items into the arena sometimes, right? (Especially now that item picking up & dropping is in the game)
So I wrote a little "launcher" script! Making great progress the last few days
Looks absolutely neat, but... is there a significance to his skirt changing color? It's just loading in the team colours, in this test/debug mode its visible but normally not Another one! Sorry for spamming so much... Deathscreen animation with score, rank and stats!
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TinyMold
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« Reply #5550 on: July 29, 2018, 01:55:38 AM » |
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Our early dialogue system + finished character animations
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Yorozuya_Joe_Kun
Level 0
VFX Artist ~huehuehuehue
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« Reply #5551 on: July 30, 2018, 09:53:18 PM » |
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Hi guys, my name is Joe :D, I'm a VFX Artist/Technical Artist and I've been working on a topdown co-op game lately which is called the "Twinkle Torch". I kinda want to share our latest progress that shows a part of the game mechanics which is passing an object to solve a puzzle or to attain a certain goal, see the GIF below, thanks!
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Chris MacAdam
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« Reply #5552 on: August 01, 2018, 09:49:35 AM » |
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some more tile work, now have interior for house and cave. all still wip
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AlexVsCoding
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« Reply #5553 on: August 03, 2018, 06:32:30 AM » |
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Just announced the new name for my game, SHUMP, a shmup mixed with a platformer!
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verdog
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« Reply #5554 on: August 03, 2018, 09:04:57 AM » |
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some more tile work, now have interior for house and cave. all still wip Big fan of this style!!
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koalefant
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« Reply #5555 on: August 05, 2018, 07:04:01 AM » |
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Working on water rendering combined with some pixel graphics:
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Working on a grappling-hook game about frogs DevLog
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Alec S.
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« Reply #5556 on: August 05, 2018, 09:54:47 PM » |
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Boss battle for Thunder Kid
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Ordnas
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« Reply #5557 on: August 06, 2018, 03:49:11 AM » |
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Cool! I am curious, what happens if the boss attacks just behind the corner? Are the flames bypass the wall?
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Games:
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Forstride
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« Reply #5559 on: August 27, 2018, 03:21:59 PM » |
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First time using subpixel rendering, since I've always been against it in the past, but I think it looks really good combined with the foliage swaying effect. Also just made these tree sprites last night and I'm pretty proud of them.
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