dasannikov
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« on: October 15, 2010, 02:07:42 AM » |
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Hi everyone, I and my friend are creating quest game - " The Tiny Band Story". We start it in March 2010. We want to make hi polished visual game in original setting. It's game about small planet and journy across it. I think that it's typical old-school quest, but we want to make it in new level. With good cool graphics and very nice atmosphere. Just a nice story for 5 hours of your live. Visit our site: www.colibrigames.com
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« Last Edit: October 15, 2010, 09:55:31 AM by dasannikov »
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VomitOnLino
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« Reply #1 on: October 15, 2010, 02:41:23 AM » |
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Okay usual TIGSource disclaimer here:
You'd better introduce yourself first, in the appropriate thread before posting here. Posting without introduction just to jam in your game here is looked down upon.
And after that:
Wow your game looks mightily awesome - I get a kind of a Machinarium vibe there. Really great going, looking forward to this! Now when you say "quest-game" do you mean point and click adventure? Or RPG? Or a mixture thereof?
Anyway, great first shots and a good start from what I can tell, now just go and introduce yourself and some others will surely join my drooling. Heh.
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dasannikov
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« Reply #2 on: October 15, 2010, 03:13:47 AM » |
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Thx for disclaimer. About game: It's point and click adventure, with lot of pixehanting. You need to solve puzles, start some engines, click on buttons - open cases and find lot of stuff to done game tasks. The main task - moving forward and fix the small planet after some "tiny bang". You always can move backward but usually we limit backward moving by chapter cuting.
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« Last Edit: October 15, 2010, 03:36:38 AM by dasannikov »
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flavio
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« Reply #3 on: October 15, 2010, 08:37:57 AM » |
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The graphics is fantastic! If the remaining of the game will have the same quality, we're in front of a masterpiece! What software have you used for coloring (if you can say)? Compliments, great stuff!
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mjau
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« Reply #4 on: October 15, 2010, 09:40:12 AM » |
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About game: It's point and click adventure, with lot of pixehanting. Um. Pixel hunting -- searching for tiny clickable areas with little or no indication that they're even there or where they are -- that's not a good thing, you know . I hope you meant something else.
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dasannikov
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« Reply #5 on: October 15, 2010, 09:42:24 AM » |
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What software have you used for coloring (if you can say)? Compliments, great stuff!
Thx. All game locations painted in Photoshop.
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dasannikov
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« Reply #6 on: October 15, 2010, 09:45:53 AM » |
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Um. Pixel hunting -- searching for tiny clickable areas with little or no indication that they're even there or where they are -- that's not a good thing, you know . I hope you meant something else. Thay not so tiny You need find some stuff, not so tiny.. normal objects. Like foodprints on image above.
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mjau
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« Reply #7 on: October 15, 2010, 09:49:28 AM » |
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Thay not so tiny You need find some stuff, not so tiny.. normal objects. Like foodprints on image above. Ah, good. It's not pixel hunting then Anyway, game looks great. Looking forward to this.
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JoeManaco
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« Reply #8 on: October 17, 2010, 06:08:12 AM » |
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The screenshots are great. Do you have a playable scene/demo to try it?
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dasannikov
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« Reply #9 on: October 17, 2010, 06:13:29 AM » |
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The screenshots are great. Do you have a playable scene/demo to try it?
We are in development now and have some bugs. I think we make playable demo near new year. We have 5 chapters in our game and I think 1-st chapter is good for demo. Let's see.
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deathtotheweird
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« Reply #10 on: October 17, 2010, 01:15:47 PM » |
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I do love the artwork. Unfortunately not much else to say, but I'll definitely be on the lookout for when you release a trailer or a demo or something.
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Melly
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« Reply #11 on: October 17, 2010, 05:14:21 PM » |
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Feedback is usually used for games with playable builds that people can offer constructive feedback on. It would be best to wait until you have something playable to post here. This fits better in Announcements right now.
also yes, the game does seem to have some delicious artowkr, but that's all we can really say about it at the moment. Hopefully you'll have a playble build out soon.
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