I've been using my free time to try and produce a handful of mini mobile projects over the course of several months. The first of which can be found here...
https://forums.tigsource.com/index.php?topic=57614.0But as this second project has reached the point of looking for feedback, I thought I would post it up here.
The GameWaking up in a long abandonded world the player takes on the roll of a souless computer AI trapped in the body of a simple robot.
Using basic choices and branching paths the player explores the world and learns a little about their surroundings. At the end of each adventure, depending on your actions, the AI will experience an event that causes them to 'learn' a human emotion... Sadness, Joy, anger etc...
But the end of the adventure will also trigger the return of the AI back to the start of the game, and place them in a new robot body.
Players then experience the same world and same locations for a second time, but this time through the eyes of someone(/thing) who is experiencing a new emotion for the first time.
During each playthrough the player will gain and loose various different emotions, each creating different combinations, which lead to different story experiences.
The game essentially never ends, instead the player has to decide when they have experienced an ending that they're happy with and decide to end the game by not restarting.
Each playthrough should only take about 5-10 minutes, but with 11 emotional combinations and 3 endings each, thats potentially 33 ways to play.
The ArtI work with a programmer and a writer (who will hopefully post here as well), but I designed the game and created the pixel art... With some help from you guys here in the Tigsource Pixel Art Topics (JW5K especially).
Here are some of the locations we have in the game...
The demo is finally ready.There is a feedback form attached to the demo, but feel free to comment here if you have anything specific you want to mention.
With so many choice combinations it can be tricky to track all the bugs, so it would be a great help if people could point out anything we've missed.
https://www.dropbox.com/s/12dbviom2d6g7yy/Electric%20Sleep%20Demo%20Build%205142017.zip?dl=0