Update March 23,2012:
Work in progress gameplay & replay video:
YouTube video link:
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Buried deep in the Alps of Europe and surrounded by cows, goats and sheep, my partner and I had only two options: become shepherds or do something totally unimaginable here - make a computer game.
In our mind, by waking up slow life with some loud -
fuel hungry planes, things could get pretty crazy out here.
Altitude0 (A0) is an arcadish plane racing game in development for Windows PC,
flying close to the ground between gates as fast as you can. It can be quite challenging to avoid trees while flying just above forests. So it’s important that you think and feel like an air race pilot, maneuvering your plane swiftly in the air, rolling and spinning to avoid obstacles.
Still a lot to add and polish, but we thought the game is quite shaping up finally (thank God!). I’d still like to improve game play and add more planes, plane add-ons, and also various game modes.
I am seeking some feedback to the following questions:
First, how long are players willing to play - race without feeling bored, 2 ~ 5 minutes? The game scene is quite big, so I am still juggling how long one race / lap should be.
Second, for controls, are people used to two hands on keyboards or gamepad these days? Since it’s a plane game, it requires both hands pressing multiple keys at the same time.
Do many PC users own gamapad and is it popular?
Hopefully we can make some
game play video soon and a
demo afterwards – also set up game website, etc. (it seems endless to get it done). In the meantime, I will try to post more screenshots as development progresses.
Feedback, comments and questions would be greatly appreciated.
Thanks,
DareM