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TIGSource ForumsJobsPortfolios2D/3D Artist and Designer
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Author Topic: 2D/3D Artist and Designer  (Read 794 times)
Sacretis
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« on: October 16, 2017, 04:08:20 PM »


Luke Pierson is a digitally oriented artist/designer with a focus on interactive storytelling and using design to communicate meaning. With projects spanning the range from music festival installations to Virtual Reality experiences, his broad skill-set lends a unique eye to the design and development process.

As an artist that can code (or a programmer that can draw), he can help teams better come to grips with their technical challenges and workflows, as well as have suggestions drawing from both ranges of knowledge. He can also flex and fill new or unexpected roles that arise during the creation process.

SKILLSET

2D Pixel and Vector Art and Animation
VR Implementation and Best Design Practices
Hard Surface 3D Modeling and Animation
Unity Engine Implementation and Programming
Sound Design and Music
Video Editing



Gameplay Compilation Reel


Current Game Development Portfolio http://lukep.design/
Older Mixed Media Portfolio http://lspierson.tumblr.com/
Pay What You Want/Royalty Free Music https://lukepierson.bandcamp.com/



ASKING RATE
$25 usd/hour (or negotiable fixed price)

CONTACT
Currently looking for compelling projects that can utilize my talents to the fullest, if you have interesting work in the interactive realm don't hesitate to reach out to me at luke.s.pierson AT everyone's favorite google mail service.
« Last Edit: October 16, 2017, 04:13:55 PM by Sacretis » Logged
Sacretis
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« Reply #1 on: March 01, 2018, 05:09:09 PM »

Updated my portfolio with tons of screenshots from my RainWorld region mod Overgrown Abbey.  Here's a small sample:









More available here: https://lukep.design/Overgrown-Abbey-RainWorld-Mod
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