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TIGSource ForumsPlayerGeneralStrange Game or Computer Induced Behaviour
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agj
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« Reply #20 on: October 30, 2008, 10:48:29 AM »

I made a Mario Kart board game that was terrible. Two 'tracks' (boards), you used a die to move and complete lap(s) around the board; some squares made you lose a turn (piranha plants or some such), some would take you through a shortcut, and some had a question block drawn on them. The latter had you grabbing a card, and so you got an item. All of the classic items were featured; the mushroom made you move twice in a turn, the red shell would make an opponent that was closer than a specific amount of squares in front of you lose a turn, and so on. No strategy whatsoever was involved.
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Renton
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« Reply #21 on: October 30, 2008, 10:54:32 AM »

That actually sounds good.
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KennEH!
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« Reply #22 on: October 30, 2008, 10:54:55 AM »

I also used to make up big tables of meaningless stats for RPG monsters or RTS units.
Rocket Tank.  hp: 400, attack: 50, speed: 4, etc.
I still do that.
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Melly
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« Reply #23 on: October 30, 2008, 11:04:21 AM »

Games have led me to fail a whole semester of college.

 Grin

 Grin

 Grin

 Sad
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battlerager
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« Reply #24 on: October 30, 2008, 11:05:47 AM »

No strategy whatsoever was involved.
Much like the real game, then  Evil

That actually sounds pretty kickass. I agree with Renton.
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Melly
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« Reply #25 on: October 30, 2008, 11:07:34 AM »

No strategy whatsoever was involved.
Much like the real game, then  Evil

Playing Mario Kart is like going to Las Vegas. Tears included.
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Renton
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« Reply #26 on: October 30, 2008, 11:08:25 AM »

STDs?
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Corpus
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« Reply #27 on: October 30, 2008, 11:09:30 AM »

You're likely to bump into Hunter S. Thompson.
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Renton
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« Reply #28 on: October 30, 2008, 11:14:55 AM »

I watched Fear and Loathing. It was weird.
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Cheater‽
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« Reply #29 on: October 30, 2008, 11:26:35 AM »

I made a Mario Kart board game that was terrible. Two 'tracks' (boards), you used a die to move and complete lap(s) around the board; some squares made you lose a turn (piranha plants or some such), some would take you through a shortcut, and some had a question block drawn on them. The latter had you grabbing a card, and so you got an item. All of the classic items were featured; the mushroom made you move twice in a turn, the red shell would make an opponent that was closer than a specific amount of squares in front of you lose a turn, and so on. No strategy whatsoever was involved.
So Nintendo actually stole Mario Party from you?
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KennEH!
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« Reply #30 on: October 30, 2008, 11:36:02 AM »

I made a Mario Kart board game that was terrible. Two 'tracks' (boards), you used a die to move and complete lap(s) around the board; some squares made you lose a turn (piranha plants or some such), some would take you through a shortcut, and some had a question block drawn on them. The latter had you grabbing a card, and so you got an item. All of the classic items were featured; the mushroom made you move twice in a turn, the red shell would make an opponent that was closer than a specific amount of squares in front of you lose a turn, and so on. No strategy whatsoever was involved.
So Nintendo actually stole Mario Party from you?
That was one of the worst stabs at a game I've seen in a while.
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Alevice
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« Reply #31 on: October 30, 2008, 11:38:49 AM »

Hey, that's one of my favorite snes games!

edit: whoops, misread as mario paint... this post never happened....
« Last Edit: October 30, 2008, 11:55:41 AM by Alevice » Logged

Hinchy
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« Reply #32 on: October 30, 2008, 11:47:21 AM »

Liking the original Sonic games is nothing to be embarrassed about!
of course not.

I mean... I was a fan after Sonic Heroes.

SONIC

HEROES.


 Cry
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Xion
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« Reply #33 on: October 30, 2008, 12:00:25 PM »

I banged my head on things after playing Mystical Ninja for 12 hours straight when my parents made me turn it off. We didn't have a memory card so I couldn't save.

Similarly, we had no memory thing for our Dreamcast for a while, so we left it on for days at a time until we had to take Gauntlet Legends back to the rental store.

I guess this doesn't count as behavior, but whenever I'm losing very badly in a fighting game, I get dizzy and half of my face goes numb and I have a headache for the next few hours. This has happened four times, starting sometime last year. Should probably see a doctor but then they'd just tell me to stop playing games and I'd be like no.
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konjak
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« Reply #34 on: October 30, 2008, 03:20:28 PM »

Similar to someone else, I made Mario 3 levels in math notebooks, having an early perception of tiles.

Before that I cut up cardboard boxes to make TVs and controllers to draw games on. That was in kindergarten!
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Terry
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« Reply #35 on: October 30, 2008, 03:23:05 PM »

Liking the original Sonic games is nothing to be embarrassed about!
of course not.

I mean... I was a fan after Sonic Heroes.

SONIC

HEROES.


 Cry

Oh....

Oh.

 Sad

Oh dear.
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Farbs
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« Reply #36 on: October 30, 2008, 04:43:45 PM »

I was walking home after my first serious CS session, when something in the distance caught my eye. My right middle finger twitched, but somehow my sniper zoom didn't activate.

Also everyone in my family has dreamt about tetris.
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agj
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« Reply #37 on: October 30, 2008, 10:27:39 PM »

Well, I think all of us mentally press ctrl-z after we do some kind of screwup in real life. Don't we?
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Farbs
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« Reply #38 on: October 30, 2008, 10:55:53 PM »

Yep.

What worries me is when I do something stupid 'cos I know I can just restart and try again.
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diwil
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« Reply #39 on: October 30, 2008, 10:58:25 PM »

And for the peeps who've played games like Eye of the Beholder, I used to do complicated text-adventures into a notebook, sometimes spanning multiple notebooks. You'd pick a choice and turn to the page listed via the choice. :D

...They were some of my best work graphically.
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