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May 04, 2024, 04:15:36 PM

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TIGSource ForumsCommunityDevLogsHuman Passage
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Author Topic: Human Passage  (Read 59184 times)
Whiteclaws
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« Reply #520 on: September 06, 2013, 04:47:27 PM »

O Kurtz , teach me java
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Irock
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« Reply #521 on: September 06, 2013, 09:42:44 PM »

I heard the project's dead. That's a shame. Sad
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Kurt
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« Reply #522 on: September 07, 2013, 11:37:33 AM »

This project isn't dead, just temporarily on hold while I get used to my school schedule. My family also is hosting a German exchange student so that was new.
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eigenbom
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« Reply #523 on: September 07, 2013, 03:17:25 PM »

can he program?
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Azocan
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« Reply #524 on: September 07, 2013, 04:17:16 PM »

It's a she and I don't know really.
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I have no idea.
Hey come check me out on YouTube! I do indie games!
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Kurt
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« Reply #525 on: September 07, 2013, 04:39:41 PM »

can he program?

It's a she and her computer has multiple viruses so I think that's a no.
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« Reply #526 on: September 12, 2013, 04:31:27 PM »

can he program?

It's a she and her computer has multiple viruses so I think that's a no.

Did she program mentioned virii?
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Kurt
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« Reply #527 on: September 13, 2013, 11:02:30 AM »

can he program?

It's a she and her computer has multiple viruses so I think that's a no.

Did she program mentioned virii?

Yes, she's such a good programmer she made an unremovable virus.
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AutumnPioneer
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« Reply #528 on: September 13, 2013, 11:20:01 AM »

Kurtssssss we miss you and human passage Sad
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Kurt
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« Reply #529 on: September 13, 2013, 12:05:54 PM »

Kurtssssss we miss you and human passage Sad

I've been slowly working on it, lately I've been making spritesheets so there aren't so many separate images. Nothing really to show!
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Kurt
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« Reply #530 on: September 15, 2013, 06:31:50 AM »

I'm really sorry to say this, but I've decided to put Human Passage on an indefinite hiatus. I find it extremely hard to focus on the project, and I think it was a bit too ambitious. I may or may not come back to it at a later date, but for now, I'll be considering it dead.
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Whiteclaws
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« Reply #531 on: September 15, 2013, 06:34:54 AM »

 WTF
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Blambo
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« Reply #532 on: September 15, 2013, 06:36:21 AM »

Hey, at least we're left with a pretty entertaining devlog!
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Dr. Cooldude
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« Reply #533 on: September 15, 2013, 07:06:13 AM »

I'm really sorry to say this, but I've decided to put Human Passage on an indefinite hiatus. I find it extremely hard to focus on the project, and I think it was a bit too ambitious. I may or may not come back to it at a later date, but for now, I'll be considering it dead.

It's cool, it was fun while it lasted. Smiley

I still feel kind of bad for not finishing the Danish translation though, sorry. Sad
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« Reply #534 on: September 15, 2013, 07:13:22 AM »

Rest in peace Human Passage.
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Conker534
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« Reply #535 on: September 15, 2013, 07:31:23 AM »

Thats okay, the project was much to large for you anyways, next time you start to develop a game, make it TINY~. Make a small "flash" game.
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Whiteclaws
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« Reply #536 on: September 15, 2013, 07:52:25 AM »

Kurtzz , is this java LWJGL ?

If so , I would be happy to help you out on this one , just don't let it die
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Kurt
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« Reply #537 on: September 15, 2013, 08:06:33 AM »

Kurtzz , is this java LWJGL ?

If so , I would be happy to help you out on this one , just don't let it die

It is, but I want it to die for now. I wanted this project to be mine, and I want it to die mine.
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Whiteclaws
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« Reply #538 on: September 15, 2013, 08:32:03 AM »

A double suicide  Evil

Please do come back from the dead afterwards , we want some indie animal crossing
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tanner bananer
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« Reply #539 on: September 15, 2013, 09:51:03 AM »

I feel like this is almost definitely gonna be resurrected.
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