Whiteclaws
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« Reply #520 on: September 06, 2013, 04:47:27 PM » |
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O Kurtz , teach me java
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Irock
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« Reply #521 on: September 06, 2013, 09:42:44 PM » |
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I heard the project's dead. That's a shame.
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Kurt
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« Reply #522 on: September 07, 2013, 11:37:33 AM » |
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This project isn't dead, just temporarily on hold while I get used to my school schedule. My family also is hosting a German exchange student so that was new.
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eigenbom
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« Reply #523 on: September 07, 2013, 03:17:25 PM » |
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can he program?
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Azocan
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« Reply #524 on: September 07, 2013, 04:17:16 PM » |
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It's a she and I don't know really.
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Kurt
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« Reply #525 on: September 07, 2013, 04:39:41 PM » |
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can he program?
It's a she and her computer has multiple viruses so I think that's a no.
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eigenbom
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« Reply #526 on: September 12, 2013, 04:31:27 PM » |
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can he program?
It's a she and her computer has multiple viruses so I think that's a no. Did she program mentioned virii?
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Kurt
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« Reply #527 on: September 13, 2013, 11:02:30 AM » |
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can he program?
It's a she and her computer has multiple viruses so I think that's a no. Did she program mentioned virii? Yes, she's such a good programmer she made an unremovable virus.
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AutumnPioneer
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« Reply #528 on: September 13, 2013, 11:20:01 AM » |
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Kurtssssss we miss you and human passage
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Kurt
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« Reply #529 on: September 13, 2013, 12:05:54 PM » |
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Kurtssssss we miss you and human passage I've been slowly working on it, lately I've been making spritesheets so there aren't so many separate images. Nothing really to show!
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Kurt
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« Reply #530 on: September 15, 2013, 06:31:50 AM » |
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I'm really sorry to say this, but I've decided to put Human Passage on an indefinite hiatus. I find it extremely hard to focus on the project, and I think it was a bit too ambitious. I may or may not come back to it at a later date, but for now, I'll be considering it dead.
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Whiteclaws
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« Reply #531 on: September 15, 2013, 06:34:54 AM » |
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Blambo
Guest
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« Reply #532 on: September 15, 2013, 06:36:21 AM » |
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Hey, at least we're left with a pretty entertaining devlog!
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Dr. Cooldude
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« Reply #533 on: September 15, 2013, 07:06:13 AM » |
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I'm really sorry to say this, but I've decided to put Human Passage on an indefinite hiatus. I find it extremely hard to focus on the project, and I think it was a bit too ambitious. I may or may not come back to it at a later date, but for now, I'll be considering it dead.
It's cool, it was fun while it lasted. I still feel kind of bad for not finishing the Danish translation though, sorry.
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AutumnPioneer
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« Reply #534 on: September 15, 2013, 07:13:22 AM » |
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Rest in peace Human Passage.
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Conker534
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« Reply #535 on: September 15, 2013, 07:31:23 AM » |
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Thats okay, the project was much to large for you anyways, next time you start to develop a game, make it TINY~. Make a small "flash" game.
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Whiteclaws
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« Reply #536 on: September 15, 2013, 07:52:25 AM » |
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Kurtzz , is this java LWJGL ?
If so , I would be happy to help you out on this one , just don't let it die
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Kurt
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« Reply #537 on: September 15, 2013, 08:06:33 AM » |
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Kurtzz , is this java LWJGL ?
If so , I would be happy to help you out on this one , just don't let it die
It is, but I want it to die for now. I wanted this project to be mine, and I want it to die mine.
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Whiteclaws
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« Reply #538 on: September 15, 2013, 08:32:03 AM » |
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A double suicide Please do come back from the dead afterwards , we want some indie animal crossing
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tanner bananer
Level 1
aspiring train conductor
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« Reply #539 on: September 15, 2013, 09:51:03 AM » |
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I feel like this is almost definitely gonna be resurrected.
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