Ok I finally completed it.
I don't understand (well, maybe the look) why this game only filled 3 pages so far because it's clearly one of the top games recently. Behind the vintage (& authentic) look are good gameplay a mechanics.
HOWEVER, I'll say the same as I did about Spelunky: it's way too hard. Plz, stop making games too hard because it's clearly not what we liked in old games.
I got the satisfaction of seeing the ending, but not the one of having finished something too hard. Other than 'thank god I won't have to redo that'.
This is really a message to all game devs.
hey - glad you like! Sorry if it seems tough, but I think its actually a bit easier than many real spectrum games
Rockaroids is a more forgiving game - although the boss can seem tricky on 1st approach. Having said that - I can't get past level 9 on infinite mode ...