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TIGSource ForumsCommunityDevLogsScreenshot ▸Saturday◂
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Author Topic: Screenshot ▸Saturday◂  (Read 2150841 times)
miguli
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« Reply #7680 on: June 14, 2016, 03:50:04 AM »


Bit progress on my project, you can read little more in devlog here
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Alec S.
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Formerly Malec2b


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« Reply #7681 on: June 16, 2016, 07:48:31 PM »

Duel in the Forest

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Tiago_BinaryPig
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« Reply #7682 on: June 17, 2016, 05:52:26 PM »

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tylerfunk
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I make games for fun and games


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« Reply #7683 on: June 17, 2016, 07:56:33 PM »

Working on the title graphics



(Going with Gameboy Advance resolution  Shrug )
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MEAD✿W LARK - Metal Deity - That Sea of Neon - Breakvania
Tinimations
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« Reply #7684 on: June 18, 2016, 12:35:42 AM »

Claim your destiny in Klang!

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gamesthatcouldbeworse
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« Reply #7685 on: June 18, 2016, 05:40:58 AM »

Get your motor runnin'
Head out on the highway...



DÄM DI DI DAU DI DAU DAU!!!!
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Greipur
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« Reply #7686 on: June 18, 2016, 05:41:56 AM »




Currently polishing the current update for Crest called the Faith Module, comes out next week on the 23rd!
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brrrrr
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« Reply #7687 on: June 18, 2016, 08:43:03 AM »

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charliecarlo
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The Duke of Dementia


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« Reply #7688 on: June 18, 2016, 12:21:18 PM »



I call him Clamps.
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Eendhoorn
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Quak


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« Reply #7689 on: June 18, 2016, 12:39:06 PM »

Super duper mysterious cutscene for the trailer of SpiritSphere  Tongue
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bleufonte
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« Reply #7690 on: June 18, 2016, 02:33:47 PM »

Sky Remnant



Overworld/map system has gotten a big graphics overhaul to be more detailed and read better. Still have a ways to go(mostly a lot of animation and particle stuff) but it's progress!
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Omiya Games
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Experimental #OneGameAMonth challenger. よろしく!


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« Reply #7691 on: June 18, 2016, 05:10:26 PM »

This week's screenshots are basically just polishes to the UI.



Here's a tutorial:

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Ian_A
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Indie Artist & Designer


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« Reply #7692 on: June 18, 2016, 06:58:44 PM »






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CRIMSON KEEP - First Person Action Roguelite
bittwyst
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« Reply #7693 on: June 18, 2016, 07:47:23 PM »



I call him Clamps.
Badda-climp, badda-clamp.
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failrate
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« Reply #7694 on: June 18, 2016, 10:09:47 PM »

badHockey
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cykboy
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ye


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« Reply #7695 on: June 19, 2016, 04:08:21 AM »

We just implanted our new design in the game:





 Cool
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Kecon
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« Reply #7696 on: June 19, 2016, 07:37:57 AM »

Skylimit Tycoon

Our devlog: https://hub.kendanware.com/t/skylimit-tycoon-graphics-engine-redesign-ai-11/57
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Indie game developer focusing on simulation and management games
jon_mdi
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NYC
« Reply #7697 on: June 20, 2016, 09:39:15 AM »



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TonyNowak
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« Reply #7698 on: June 22, 2016, 11:50:44 AM »

Something isn't right in your fractured reality...

https://gfycat.com/TallSeveralItaliangreyhound

From my game, TIE - a game about depression.
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da_neel
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« Reply #7699 on: June 23, 2016, 12:26:31 PM »

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